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mlangkabel
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2026-04-17
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mlangkabel
pushed to
ui-terminology
at
mlangkabel/dota_factory
2026-07-14 17:20:28 +00:00
7933536e8d
Allow direct output-to-input port coupling between adjacent buildings
mlangkabel
pushed to
ui-terminology
at
mlangkabel/dota_factory
2026-07-14 16:10:51 +00:00
768298dc7c
Animate items entering building input ports
mlangkabel
pushed to
ui-terminology
at
mlangkabel/dota_factory
2026-07-14 15:32:35 +00:00
dd9953d149
Add input-port item intake animation requirement
mlangkabel
pushed to
ui-terminology
at
mlangkabel/dota_factory
2026-07-14 12:24:48 +00:00
6ed58d42e3
Animate items emerging from building output ports
mlangkabel
pushed to
ui-terminology
at
mlangkabel/dota_factory
2026-07-14 10:50:29 +00:00
e7f1f49f01
Add output-port item emergence animation requirement
mlangkabel
pushed to
ui-terminology
at
mlangkabel/dota_factory
2026-07-14 08:36:47 +00:00
d70eb43dbb
Reject items entering a transport tile through its output edge
mlangkabel
pushed to
master
at
mlangkabel/dota_factory
2026-07-13 20:11:41 +00:00
4b149d97a7
dim the game behind dialogs and escape menu
6a8b6acd3b
make panning faster
Compare 2 commits »
mlangkabel
pushed to
ui-terminology
at
mlangkabel/dota_factory
2026-07-13 20:07:15 +00:00
e04883a95f
Implement REQ-UI-MODAL-DIM: dim game behind modals
mlangkabel
pushed to
ui-terminology
at
mlangkabel/dota_factory
2026-07-13 19:54:18 +00:00
d56125f737
Add REQ-UI-MODAL-DIM: dim overlay behind modals
mlangkabel
pushed to
master
at
mlangkabel/dota_factory
2026-07-13 19:43:07 +00:00
3ce6e6d599
Tint not-yet-buildable asteroid area
80a2622267
Redefine camera scroll as view center
Compare 2 commits »
mlangkabel
pushed to
ui-terminology
at
mlangkabel/dota_factory
2026-07-13 19:38:39 +00:00
f1c77affae
Tint not-yet-buildable asteroid area
mlangkabel
pushed to
ui-terminology
at
mlangkabel/dota_factory
2026-07-13 19:28:52 +00:00
25cb23f66c
Redefine camera scroll as view center
mlangkabel
pushed to
master
at
mlangkabel/dota_factory
2026-07-13 19:10:20 +00:00
535d4f8f24
allow to (multi) select scrap
8c4fb78fc9
Allow creating blueprints from construction sites
698dd4d13d
auto-open layout dialog on manual schematic change
Compare 3 commits »
mlangkabel
pushed to
ui-terminology
at
mlangkabel/dota_factory
2026-07-13 19:04:23 +00:00
7757bf4d48
Draw selection outline around selected scrap
mlangkabel
pushed to
ui-terminology
at
mlangkabel/dota_factory
2026-07-13 18:58:30 +00:00
b97ab1edaa
Implement scrap pile selection
mlangkabel
pushed to
master
at
mlangkabel/dota_factory
2026-07-13 18:45:16 +00:00
9d28175b17
Always show shipyard layout preview and Configure button, disabled until schematic selected
ac4d56764c
Draw a thin border around each right-sidebar panel
Compare 2 commits »
mlangkabel
pushed to
master
at
mlangkabel/dota_factory
2026-07-13 18:44:01 +00:00
ee1ee84f4f
Always show shipyard layout preview and Configure button, disabled until schematic selected
42a23ae42a
Draw a thin border around each right-sidebar panel
69fe607157
Show total building block cost in multi-selection panel (relevant for temporary blueprint)
Compare 3 commits »
mlangkabel
pushed to
ui-terminology
at
mlangkabel/dota_factory
2026-07-13 18:37:36 +00:00
1c2f57e364
Add scrap selection requirements
mlangkabel
pushed to
ui-terminology
at
mlangkabel/dota_factory
2026-07-13 17:35:20 +00:00
ba0c10d54e
Allow creating blueprints from construction sites
mlangkabel
pushed to
ui-terminology
at
mlangkabel/dota_factory
2026-07-13 16:47:19 +00:00
be8f95bd11
Allow creating blueprints from construction sites
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