a6451f2bdf5f8eb02b29bab35120aa8e5b435cfd
Record the six root numbers for the balancing pass: run length (win within ~2 h game time, cycle 20-24), phase boundaries, factory size curve, fitted threat-cost ladder, swarm fleet size (~25 ships), and block economy roots (bootstrap, doubling time, expansion cadence). Derived values are always re-derived from these roots, never patched directly. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01DyCu8vwChKMbLJQ3xosYEN
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