add verification scripts for ship layouts and recipes
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170
tools/verify_layouts.py
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170
tools/verify_layouts.py
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#!/usr/bin/env python3
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"""Verify which module surface masks fit which ship layout grids.
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Reads ships.toml and modules.toml, then checks every module footprint
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against every ship layout the same way the game does (all four mask
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rotations, every placement position). Prints three reports:
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1. Fit matrix — can the footprint be placed on the hull at all?
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2. Max simultaneous — how many disjoint copies of a footprint fit at
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once (only computed for footprints of 4+ cells;
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smaller ones would be slow and uninteresting).
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3. Cell counts — buildable cells per hull.
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Use it after editing layout grids or surface masks to confirm the
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footprint-gating rules in docs/content_design.md still hold, e.g. that
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no 2x2 area exists on s-class hulls or that the drone hangar fits the
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carrier only.
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Usage (from the repository root or anywhere else):
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python dota_factory/tools/verify_layouts.py
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python dota_factory/tools/verify_layouts.py --config-dir path/to/config
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By default the config directory is resolved relative to this script
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(../bin/app/data/config). Requires the 'toml' package on Python < 3.11
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(pip install --user toml); on 3.11+ the standard tomllib is used.
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The script is informational only — it always exits 0. Read the matrix
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and compare it against the intended gating in docs/content_design.md.
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"""
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import argparse
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import os
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def load_toml(path):
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try:
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import tomllib
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with open(path, "rb") as fh:
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return tomllib.load(fh)
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except ImportError:
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import toml
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return toml.load(path)
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def grid_cells(rows):
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"""Set of (x, y) for every 'O' cell in a list of layout/mask strings."""
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return {(x, y)
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for y, row in enumerate(rows)
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for x, ch in enumerate(row)
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if ch == "O"}
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def rotate_cw(shape):
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height = max(y for x, y in shape) + 1
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return {(height - 1 - y, x) for x, y in shape}
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def normalize(shape):
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min_x = min(x for x, y in shape)
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min_y = min(y for x, y in shape)
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return frozenset((x - min_x, y - min_y) for x, y in shape)
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def orientations(shape):
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"""All distinct 90-degree rotations of a shape, normalized to (0, 0)."""
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result = []
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current = shape
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for _ in range(4):
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norm = normalize(current)
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if norm not in result:
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result.append(norm)
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current = rotate_cw(current)
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return result
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def placements(layout, shape):
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"""Every position (in any rotation) where shape fits fully on layout."""
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found = []
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layout_w = max(x for x, y in layout) + 1
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layout_h = max(y for x, y in layout) + 1
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for orient in orientations(shape):
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shape_w = max(x for x, y in orient) + 1
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shape_h = max(y for x, y in orient) + 1
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for off_x in range(layout_w - shape_w + 1):
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for off_y in range(layout_h - shape_h + 1):
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cells = frozenset((x + off_x, y + off_y) for x, y in orient)
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if cells <= layout and cells not in found:
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found.append(cells)
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return found
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def max_disjoint(layout, shape):
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"""Maximum number of non-overlapping placements of shape on layout."""
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options = placements(layout, shape)
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best = [0]
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def recurse(start_index, used, count):
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if count > best[0]:
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best[0] = count
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for i in range(start_index, len(options)):
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if not (options[i] & used):
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recurse(i + 1, used | options[i], count + 1)
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recurse(0, frozenset(), 0)
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return best[0]
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def shape_label(shape):
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width = max(x for x, y in shape) + 1
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height = max(y for x, y in shape) + 1
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if len(shape) == width * height:
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return "{}x{}".format(width, height)
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return "{}x{}-{}c".format(width, height, len(shape))
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def main():
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default_dir = os.path.normpath(os.path.join(
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os.path.dirname(os.path.abspath(__file__)),
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"..", "bin", "app", "data", "config"))
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parser = argparse.ArgumentParser(
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description="Check module surface masks against ship layout grids.")
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parser.add_argument("--config-dir", default=default_dir,
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help="directory containing ships.toml and modules.toml"
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" (default: %(default)s)")
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args = parser.parse_args()
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ships = load_toml(os.path.join(args.config_dir, "ships.toml"))["ship"]
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modules = load_toml(os.path.join(args.config_dir, "modules.toml"))["module"]
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layouts = [(s["id"], grid_cells(s["layout"])) for s in ships]
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# Group modules that share the same footprint (up to rotation).
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footprint_modules = {} # canonical shape -> [module ids]
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for module in modules:
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shape = grid_cells(module["surface_mask"])
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canonical = min(orientations(shape), key=sorted)
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footprint_modules.setdefault(canonical, []).append(module["id"])
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footprints = sorted(footprint_modules.items(), key=lambda e: len(e[0]))
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column_header = "".join("{:>8}".format(ship_id[:7])
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for ship_id, _ in layouts)
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print("Fit matrix (YES = at least one placement exists)")
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print("{:48}{}".format("footprint (modules)", column_header))
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for shape, module_ids in footprints:
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name = "{:8}{}".format(shape_label(shape), ", ".join(module_ids))
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row = "".join("{:>8}".format("YES" if placements(layout, shape) else "-")
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for _, layout in layouts)
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print("{:48}{}".format(name[:47], row))
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print()
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print("Max simultaneous (disjoint) placements, footprints of 4+ cells")
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print("{:48}{}".format("footprint (modules)", column_header))
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for shape, module_ids in footprints:
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if len(shape) < 4:
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continue
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name = "{:8}{}".format(shape_label(shape), ", ".join(module_ids))
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row = "".join("{:>8}".format(max_disjoint(layout, shape))
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for _, layout in layouts)
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print("{:48}{}".format(name[:47], row))
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print()
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print("Buildable cells per hull")
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for ship_id, layout in layouts:
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print("{:16}{}".format(ship_id, len(layout)))
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if __name__ == "__main__":
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main()
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132
tools/verify_recipes.py
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132
tools/verify_recipes.py
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#!/usr/bin/env python3
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"""Verify the recipe tree is closed and consistent.
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Reads recipes.toml, ships.toml, modules.toml, and visuals.toml, then checks:
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1. Producers — every item consumed anywhere (recipe inputs, ship hull
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materials, module materials) is produced by some recipe. 'scrap' is
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exempt: it drops from destroyed ships.
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2. Visuals — every item that exists in the economy has an [items.*]
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entry in visuals.toml, and visuals.toml has no entries for items
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that no longer exist.
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3. Orphans — items that are produced but never consumed (warning only;
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'building_block' is exempt: the HQ consumes it).
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It also prints which items are obtainable ONLY through reprocessing —
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the combat-gated materials — so changes to that gate are visible.
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Usage (from the repository root or anywhere else):
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python dota_factory/tools/verify_recipes.py
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python dota_factory/tools/verify_recipes.py --config-dir path/to/config
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By default the config directory is resolved relative to this script
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(../bin/app/data/config). Requires the 'toml' package on Python < 3.11
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(pip install --user toml); on 3.11+ the standard tomllib is used.
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Exits 1 if a producer or visuals check fails, 0 otherwise (warnings do
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not affect the exit code).
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"""
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import argparse
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import os
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import sys
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WORLD_SOURCED_ITEMS = {"scrap"} # dropped by destroyed ships
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IMPLICITLY_CONSUMED_ITEMS = {"building_block"} # consumed by the HQ
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def load_toml(path):
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try:
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import tomllib
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with open(path, "rb") as fh:
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return tomllib.load(fh)
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except ImportError:
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import toml
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return toml.load(path)
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def main():
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default_dir = os.path.normpath(os.path.join(
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os.path.dirname(os.path.abspath(__file__)),
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"..", "bin", "app", "data", "config"))
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parser = argparse.ArgumentParser(
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description="Check recipe tree consistency across the config files.")
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parser.add_argument("--config-dir", default=default_dir,
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help="directory containing the config toml files"
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" (default: %(default)s)")
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args = parser.parse_args()
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recipes = load_toml(os.path.join(args.config_dir, "recipes.toml"))["recipe"]
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ships = load_toml(os.path.join(args.config_dir, "ships.toml"))["ship"]
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modules = load_toml(os.path.join(args.config_dir, "modules.toml"))["module"]
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visuals = load_toml(os.path.join(args.config_dir, "visuals.toml"))
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produced = {} # item id -> [producer descriptions]
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consumed = {} # item id -> [consumer descriptions]
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for recipe in recipes:
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for output in recipe.get("outputs", []):
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produced.setdefault(output["item"], []).append(
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"recipe '{}'".format(recipe["id"]))
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for inp in recipe.get("inputs", []):
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consumed.setdefault(inp["item"], []).append(
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"recipe '{}'".format(recipe["id"]))
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for ship in ships:
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for material in ship["schematic"]["materials"]:
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consumed.setdefault(material["item"], []).append(
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"ship '{}'".format(ship["id"]))
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for module in modules:
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for material in module["materials"]:
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consumed.setdefault(material["item"], []).append(
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"module '{}'".format(module["id"]))
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all_items = set(produced) | set(consumed) | WORLD_SOURCED_ITEMS
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visual_items = set(visuals.get("items", {}))
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errors = []
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warnings = []
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for item in sorted(consumed):
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if item not in produced and item not in WORLD_SOURCED_ITEMS:
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errors.append("no producer for '{}' (consumed by {})".format(
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item, ", ".join(sorted(set(consumed[item])))))
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for item in sorted(all_items - visual_items):
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errors.append("no [items.{}] entry in visuals.toml".format(item))
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for item in sorted(visual_items - all_items):
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warnings.append("visuals.toml entry [items.{}] matches no known item"
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.format(item))
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for item in sorted(produced):
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if item not in consumed and item not in IMPLICITLY_CONSUMED_ITEMS:
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warnings.append("'{}' is produced but never consumed (by {})"
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.format(item, ", ".join(sorted(set(produced[item])))))
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reprocessing_only = sorted(
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item for item, producers in produced.items()
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if all("reprocessing" in p for p in producers))
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print("{} items, {} recipes, {} ships, {} modules".format(
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len(all_items), len(recipes), len(ships), len(modules)))
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print("obtainable only via reprocessing: {}".format(
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", ".join(reprocessing_only) if reprocessing_only else "(none)"))
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print()
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for warning in warnings:
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print("WARNING: {}".format(warning))
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for error in errors:
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print("ERROR: {}".format(error))
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if not errors and not warnings:
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print("all checks passed")
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elif not errors:
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print("no errors")
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return 1 if errors else 0
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if __name__ == "__main__":
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sys.exit(main())
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