493208d230befd9d866f3d30aef3a5cf7808e5be
Diagnose that player output equals building count, so the growth curve must be shaped by the block and space economy: escalating expansion costs (formula of expansions purchased) as the long-run curve, a designed doubling time for the block feedback loop, and an explicit rule that growth is limited by economy, never by construction waiting. Note the HQ intake ceiling and add the condensed-building-block idea to future work, plus an action item for the expansion cost formula. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01DyCu8vwChKMbLJQ3xosYEN
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