Commit Graph

80 Commits

Author SHA1 Message Date
f097e9a25f add live ship stats panel 2026-06-07 22:06:37 +02:00
37a70ea321 add ship stats panel to ship layout dialog 2026-06-06 22:45:50 +02:00
8dad554800 show threat budget in debug text overlay 2026-06-06 21:07:18 +02:00
15d8fa4f2c add boss wave counter and countdown to the title bar 2026-06-03 22:44:56 +02:00
b5185b0906 boss waves 2026-06-03 22:14:31 +02:00
457fc47c75 draw HP bars below ships 2026-06-03 20:47:48 +02:00
090dc64bc4 allow one target per repair tool module 2026-06-02 22:24:40 +02:00
f921f00a0d add collection rate for salvager modules and respect collection range of each of these modules 2026-06-02 21:28:31 +02:00
f363f7a67c documentation 2026-05-27 17:03:13 +02:00
34c6dea505 change to physics based ship movement 2026-05-20 19:44:46 +02:00
d397b9969a ship layout blueprints 2026-05-19 21:41:19 +02:00
b59e392461 add requirements for ship modules 2026-05-17 22:51:44 +02:00
3ef32ee6ba allow to inspect balancing arena 2026-05-04 09:18:39 +02:00
afd8cd28fa allow to re-load the config for the balancing app via button 2026-05-03 21:00:36 +02:00
6405ad6b3f allow to re-start arenas 2026-05-03 20:48:13 +02:00
55b42a03d9 balancing arenas can be started individually 2026-05-03 20:33:33 +02:00
426870158c also require defence station to be destroyed for balancing fight to finish 2026-05-03 11:27:16 +02:00
4eaae5d940 indicate balancing winner better 2026-05-03 11:23:24 +02:00
5153129909 add requirements for ship balancing tool 2026-05-03 10:35:46 +02:00
0ce7cd7ae8 requirements for up to 4 items on belt tile 2026-05-01 20:56:05 +02:00
ad49daa1f6 change requirements to allow to delete blueprint even if not enough resources are present 2026-04-29 22:47:09 +02:00
51333f752b add requirement for tunnel entry-exit-switching 2026-04-29 22:02:25 +02:00
f37ed0507c requirements for building in-place rotation 2026-04-29 21:23:04 +02:00
550f46009f add requirements for saving and loading blueprints 2026-04-28 21:21:58 +02:00
6e0d653d17 requirements for laser target offset 2026-04-28 21:06:43 +02:00
9278425d44 add requirements for beam rendering if shooter or target is already destroyed 2026-04-28 20:48:24 +02:00
990703bd5b add requirements for debug draw mode 2026-04-27 22:12:14 +02:00
7b67093540 add requirements for rally timer 2026-04-27 20:40:30 +02:00
3da3ef5c5b requirements for taking over recipes and schematics to blueprints 2026-04-26 22:56:22 +02:00
ec9cbedf33 requirements for removing non-buildable buildings from blueprints 2026-04-26 22:42:52 +02:00
4605c2e443 add blueprint requirements 2026-04-26 21:31:32 +02:00
fb83db98ab rename blueprint to schematic 2026-04-26 21:00:55 +02:00
63c7df5b7f add requirements for tunnels 2026-04-25 21:59:52 +02:00
1b218941bd add requirement for config reload on restart 2026-04-22 21:55:53 +02:00
f29dc9862a dont require output belts to be aligned with output ports 2026-04-22 21:15:39 +02:00
3e1d97e5db add requirements for showing production progress 2026-04-21 22:22:37 +02:00
393c49e1bb fix issue where shipyard did not produce anything 2026-04-21 22:17:48 +02:00
9cca01c265 requirements for demolishing buildings in construction queue 2026-04-21 21:17:32 +02:00
f2c9685ce0 add requirements for demolish button 2026-04-21 21:01:37 +02:00
af603e4040 add requirements for escape menu 2026-04-21 20:47:37 +02:00
043aaf774a remove duplicate requirements 2026-04-21 20:31:46 +02:00
d03e0f1c0c remove plan since it is already implemented 2026-04-21 20:27:12 +02:00
c9c5c30b0d change input/output buffer item count display 2026-04-20 22:19:43 +02:00
c2e291c940 add requirements for construction percentage 2026-04-20 21:39:16 +02:00
50d505c886 requirements for output port indicators 2026-04-20 21:27:16 +02:00
df5a10d81d fix viewport height 2026-04-20 21:12:32 +02:00
498b97db20 implement waves 2026-04-20 14:10:01 +02:00
65de4ddc5c implement ship behaviors 2026-04-20 08:29:53 +02:00
8b84297b41 update architecture.md so that we can use QVector2D in the lib 2026-04-20 07:34:32 +02:00
411be72a5c implement scrap and ship skeleton 2026-04-20 07:32:18 +02:00