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3b37b0ecf8
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target single-building transfers by hovering, not by footprint coincidence
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2026-08-06 20:31:51 +02:00 |
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08d8b0dd90
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re-cover copy-settings through single-building blueprints
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2026-08-06 19:44:55 +02:00 |
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cd31af2611
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remove the Shift copy-building-settings gesture
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2026-08-06 19:09:11 +02:00 |
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fd6a7c5815
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rekey the temporary blueprint to C, add V to re-place it
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2026-08-06 19:07:13 +02:00 |
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18cfe238f6
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move blueprints out of the sidebar into Ctrl+C / Ctrl+V dialogs
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2026-08-06 19:03:59 +02:00 |
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c1af58d80c
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float the build buttons as a horizontal bar over the game world and show key bindings inside build buttons
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2026-08-06 08:28:40 +02:00 |
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f39fe9a118
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move the debug stats panel out of the renderer
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2026-08-05 22:14:55 +02:00 |
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e5dcb9de5f
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extract WorldRenderer
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2026-08-05 22:14:55 +02:00 |
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dc83add5c6
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move two placement queries out of the view into PlacementRules
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2026-08-05 22:14:54 +02:00 |
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3a1951559d
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share the world shapes both views (game and balancing) draw identically
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2026-08-05 22:14:54 +02:00 |
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26d7448492
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extract BuildModeController, fixing a silent blueprint exit
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2026-08-05 22:14:54 +02:00 |
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202f583067
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extract SelectionController
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2026-08-05 22:14:54 +02:00 |
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d5ab44b9bf
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move the remaining hotkeys into the InputMapper
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2026-08-05 22:14:53 +02:00 |
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bb1ffab8fc
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fix a bug where view continues to pan when window lost focus while panning
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2026-08-05 22:14:53 +02:00 |
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e1445fe508
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move the already-event-driven hotkeys into the InputMapper
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2026-08-05 22:14:53 +02:00 |
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caa810f66d
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move pan input into an InputMapper
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2026-08-05 22:14:53 +02:00 |
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f6df95abb2
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extract the scroll position into WorldCamera
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2026-08-05 22:14:52 +02:00 |
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fa9dbd62ad
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use WorldCoordinates in ArenaView too
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2026-08-05 22:14:52 +02:00 |
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2af09d9eb1
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extract the world<->widget transform into WorldCoordinates
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2026-08-05 22:14:52 +02:00 |
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4c166bf47f
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depend on the registry instead of DebrisSystem in the AI path
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2026-08-05 07:25:59 +02:00 |
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114a43b205
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make BuildingSystem stateless: FactoryState becomes a parameter
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2026-08-05 06:50:11 +02:00 |
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d87d063b10
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move the placement rules and the config-dependent queries off BuildingSystem
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2026-08-05 06:49:49 +02:00 |
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9c3be0fbd0
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extract the production rules as free functions over config and building
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2026-08-05 06:49:15 +02:00 |
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58b94223f7
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migrate every factory query off BuildingSystem onto the free functions
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2026-08-05 06:46:13 +02:00 |
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3990351a16
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share BuildingSystem's free functions instead of copying them
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2026-08-04 18:24:38 +02:00 |
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bd344e4fbe
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add FieldSelectionPanel for extracting the ships/stations/debris selection
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2026-08-04 18:23:28 +02:00 |
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906000b0e9
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drop the dead payloads from the state-change events
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2026-08-03 22:02:47 +02:00 |
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d9ef6aa728
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make HeaderBar read the tick, artifacts and boss wave from the simulation instead of event
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2026-08-03 22:02:19 +02:00 |
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b44a85685e
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make BlueprintPanel read the block stock from the simulation instead of event
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2026-08-03 22:02:05 +02:00 |
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edd1c31785
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remove duplicate findModuleDef from ShipLayoutPreview
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2026-08-03 22:00:25 +02:00 |
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7017f8b4dc
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route the win-path restart through ResetCommand
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2026-08-03 21:13:43 +02:00 |
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d5ba72d554
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add ModalPauseScope for the pause-around-modal idiom
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2026-08-03 21:11:52 +02:00 |
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83177729e9
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extract MainWindow::reloadConfig
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2026-08-03 21:11:02 +02:00 |
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e02e323cb2
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share a single ItemIconCache across the UI
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2026-08-03 21:08:19 +02:00 |
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594c3b93c5
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make HeaderBar read block stock and expansion cost from the simulation
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2026-08-03 21:04:43 +02:00 |
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932b57720c
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dedupe tunnel lookup and key tunnel tiles by QPoint
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2026-08-03 21:02:06 +02:00 |
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553a7e0701
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add findShipDef/findModuleDef/findRecipeDef to config structs and re-use them in the rest of the code base
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2026-08-03 20:57:31 +02:00 |
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af6828c348
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remove duplicate findBuildingDef from GameWorldView
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2026-08-03 20:50:03 +02:00 |
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370a3036c1
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fix issue where HP bar is drawn below belts
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2026-08-02 15:57:44 +02:00 |
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d1051607b2
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add spacing between items in header bar
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2026-07-23 21:20:56 +02:00 |
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79b79ab7c3
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Show building_block icon in header stock, expand button and build costs
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2026-07-23 21:13:37 +02:00 |
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f766ae4a86
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Allow to draw produced-item icons in recipe dialog and game world
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2026-07-23 20:54:04 +02:00 |
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8b71fe1a03
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Rename ship/station scrap drop entities to "debris"
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2026-07-23 20:51:05 +02:00 |
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11daa61714
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Add refund-percentage tooltip to Deconstruct button
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2026-07-23 20:46:39 +02:00 |
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60d6767d93
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draw building icons in the game world
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2026-07-23 20:45:50 +02:00 |
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7c1455b8a0
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add icons for build buttons
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2026-07-22 21:44:20 +02:00 |
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e20a0bba67
|
Rename Demolish to Deconstruct
|
2026-07-22 21:40:42 +02:00 |
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b2ce20e6ad
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Add deconstruction queue
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2026-07-22 21:37:56 +02:00 |
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a9082c57f3
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Implement config-driven unlock groups so that multiple things can be unlocked at once (including buildings)
|
2026-07-22 21:34:59 +02:00 |
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a8a6a04f1e
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Highlight tunnel connections in green when selected
|
2026-07-21 21:16:21 +02:00 |
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