e8786c3922
implement cost formula for asteroid expansion
2026-07-08 20:33:19 +02:00
18e732ae99
Remove schematic upgrades and module and ship levels
2026-07-02 21:32:36 +02:00
5bc581bcb8
write replays next to the executable
2026-07-01 22:43:04 +02:00
0a7e9a34ef
Add artifact win condition ( #3 )
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Reviewed-on: #3
Co-authored-by: Malte Langkabel <malte.langkabel@gmail.com >
Co-committed-by: Malte Langkabel <malte.langkabel@gmail.com >
2026-07-01 20:27:29 +00:00
d74ba5bfad
Replay: deterministic record & playback ( #4 )
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Add deterministic record/playback for a run.
Recording captures `(seed, config hash, ordered tick-tagged commands)` and re-simulates on playback — no state snapshots. `DotaFactory.exe --replay <file>` re-plays a recorded run view-only with manual speed/pause.
Reviewed-on: #4
Co-authored-by: Malte Langkabel <malte.langkabel@gmail.com >
Co-committed-by: Malte Langkabel <malte.langkabel@gmail.com >
2026-07-01 19:20:08 +00:00
cf68ac2862
Fix selected construction site border not being drawn ( #2 )
...
Fixes a bug where the selected construction site was not drawn with a border.
Reviewed-on: #2
Co-authored-by: Malte Langkabel <malte.langkabel@gmail.com >
Co-committed-by: Malte Langkabel <malte.langkabel@gmail.com >
2026-06-29 20:09:10 +00:00
31a8915b0f
update keyboard shortcuts
2026-06-23 22:09:26 +02:00
f818c90af0
draw ghost in semi-transparent building color
2026-06-23 21:29:38 +02:00
577927ef70
fix bug where splitter filters were not taken over to blueprint
2026-06-23 21:08:46 +02:00
d271d65678
allow to set the recipe already for construction sites
2026-06-22 22:15:56 +02:00
e5017ab3c5
fix issue where construction sites could be placed outside of game world and add tests
2026-06-22 21:13:01 +02:00
59688e6532
fix issue where scrolling while drawing selection box did not update selection box size
2026-06-22 21:10:38 +02:00
c7218c7c1e
Replace recipe/schematic dropdowns with button and selection dialog
2026-06-22 21:07:36 +02:00
c43225b6fa
fix issue where beams were also disappearing while the game was paused
2026-06-21 22:09:25 +02:00
405206211e
fix issue where right-click did not exit demolish mode
2026-06-21 21:56:40 +02:00
3d577a11db
fix bug where recipe combo stayed visible when construction site was selected
2026-06-21 21:54:15 +02:00
a472ec196c
cargo component refactoring
2026-06-21 21:49:46 +02:00
9573b9789a
change repair_tool application and add beams for salvager and repair_tool
2026-06-19 21:15:47 +02:00
41c8ed2938
draw debug lines to repair and salvage behavior targets
2026-06-17 21:41:35 +02:00
0e02d9ec4a
make sensor range semi transparent in debug draw mode
2026-06-16 21:51:26 +02:00
bd2391876c
draw debug lines to target
2026-06-16 21:38:58 +02:00
1ea1cc59fb
show threat rate in debug output
2026-06-14 13:39:10 +02:00
123c544423
move ui panels to the right
2026-06-14 13:07:25 +02:00
10c5ad678f
derive threat cost dynamically
2026-06-13 22:47:46 +02:00
3716c2b734
show implicitly unlocked items in schematic unlock dialog
2026-06-13 18:19:25 +02:00
5317f35198
switch to using own event system
2026-06-13 17:52:22 +02:00
ed17664ef1
fix bug where game simulation continues while dialog is shown
2026-06-13 14:31:03 +02:00
49f7129bd5
schematic selection dialog
2026-06-13 14:19:51 +02:00
54a6056b77
implicit item locking
2026-06-12 16:14:21 +02:00
af96b95f61
allow to unlock modules when destroying defence stations
2026-06-10 22:37:38 +02:00
f097e9a25f
add live ship stats panel
2026-06-07 22:06:37 +02:00
37a70ea321
add ship stats panel to ship layout dialog
2026-06-06 22:45:50 +02:00
8dad554800
show threat budget in debug text overlay
2026-06-06 21:07:18 +02:00
6b95619806
add units in config files
2026-06-06 20:46:36 +02:00
66cf9ae23a
change 4x speed to 10x speed for testing
2026-06-06 12:01:41 +02:00
7669245229
use meters in config
2026-06-05 20:09:20 +02:00
4e3e3ac715
replace combined stateUpdated signal with individual events
2026-06-05 18:27:46 +02:00
9677133c54
add event system and use it to propagate to print traces
2026-06-05 17:18:17 +02:00
17e9913c98
wrap UI strings with tr()
2026-06-05 16:31:54 +02:00
3e19e44f24
store ship module layout in shipyard blueprint
2026-06-04 21:48:45 +02:00
15d8fa4f2c
add boss wave counter and countdown to the title bar
2026-06-03 22:44:56 +02:00
457fc47c75
draw HP bars below ships
2026-06-03 20:47:48 +02:00
9d0a60a93b
define ship roles via added modules and allow multiple weapons
2026-06-01 23:05:21 +02:00
25ff3c56c5
move ecs related code to own folder
2026-05-25 09:10:54 +02:00
b57299fd2a
rename EntityId to BuildingId
2026-05-23 07:53:56 +02:00
4e3dc51981
fix stations were not drawn
2026-05-22 21:15:26 +02:00
ca07cbaf0e
switch to ECS architecture
2026-05-22 20:31:39 +02:00
34c6dea505
change to physics based ship movement
2026-05-20 19:44:46 +02:00
d397b9969a
ship layout blueprints
2026-05-19 21:41:19 +02:00
d08bf5d37b
implement ship modules
2026-05-18 08:54:26 +02:00