f822047b4ed80d2afd209e23687ef424ece8d9ee
Round 2 (with the new EHP-margin logging): mirrors healthy and the round-1 side bias was noise; drones-vs-cruisers (10%) and mixed-vs-battlecruisers (14%) near parity; battleship over at +33% while dreadnought under at -37%; glass-vs-armored narrowed to 11% (watch); repair escort fair at 11%; two-to-one decisive; the 3x swarm now cracks the station set at 13%. Round-3 knobs: weapon_stabilizer range multiplier 1.5 -> 1.3 (range is the strongest stat under the orbit AI, and the stabilized battleship was the one loadout still overperforming), plus per-hull HP trims with the 15 HP/threat anchor demoted to a prior and per-hull HP documented as the empirical trim knob: battlecruiser 2700 -> 2500, battleship 7500 -> 7000, dreadnought/carrier 15500 -> 19000. Action items: mirror-bias and EHP-logging items resolved (the latter implemented upstream); new item to verify the arena end condition seen idling in round 1 with all ships dead. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01DyCu8vwChKMbLJQ3xosYEN
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