c6a634ac03c454cd9dca183b710f88f870ad919f
Add a live behavior label to the ship stats panel that names the ship's top-priority behavior (Retreating/Engaging/Salvaging/Repairing/Rallying/ Standby/Advancing) as resolved by the AiSystem selection pass. Wired into both the in-game selected building panel and the balancing InspectWindow, for player and enemy ships. The label is hidden in the static design preview. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01DZR44tA8sn4dPqDzAVXyps
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