Files
dota_factory/src/test/SimulationTest.cpp

153 lines
4.3 KiB
C++

#include "catch.hpp"
#include "ConfigLoader.h"
#include "GameConfig.h"
#include "Simulation.h"
#include "Tick.h"
#include "TickDriver.h"
#include "TestConfig.h"
// ---------------------------------------------------------------------------
// Simulation
// ---------------------------------------------------------------------------
TEST_CASE("Simulation::currentTick starts at 0", "[simulation]")
{
const Simulation sim(loadTestConfig());
REQUIRE(sim.getCurrentTick() == 0);
}
TEST_CASE("Simulation::tick increments currentTick by 1", "[simulation]")
{
Simulation sim(loadTestConfig());
sim.tick();
REQUIRE(sim.getCurrentTick() == 1);
}
TEST_CASE("Simulation::tick 10 times yields currentTick == 10", "[simulation]")
{
Simulation sim(loadTestConfig());
for (int i = 0; i < 10; ++i)
{
sim.tick();
}
REQUIRE(sim.getCurrentTick() == 10);
}
TEST_CASE("Simulation::drainBeamFiredEvents returns empty initially", "[simulation]")
{
Simulation sim(loadTestConfig());
REQUIRE(sim.drainBeamFiredEvents().empty());
}
TEST_CASE("Simulation::drainBeamFiredEvents clears queue on drain", "[simulation]")
{
Simulation sim(loadTestConfig());
// First drain: empty.
sim.drainBeamFiredEvents();
// Second drain must also be empty (not a double-return).
REQUIRE(sim.drainBeamFiredEvents().empty());
}
TEST_CASE("Simulation::hasSchematicChoicesPending returns false initially", "[simulation]")
{
Simulation sim(loadTestConfig());
REQUIRE_FALSE(sim.hasSchematicChoicesPending());
}
// ---------------------------------------------------------------------------
// TickDriver
// ---------------------------------------------------------------------------
TEST_CASE("TickDriver: 0x speed never produces ticks", "[simulation]")
{
TickDriver driver;
REQUIRE(driver.advance(100.0, 0.0) == 0);
REQUIRE(driver.advance(1000.0, 0.0) == 0);
}
TEST_CASE("TickDriver: exactly one tick duration at 1x produces 1 tick", "[simulation]")
{
TickDriver driver;
REQUIRE(driver.advance(kTickDurationMs, 1.0) == 1);
}
TEST_CASE("TickDriver: two tick durations at 1x produces 2 ticks", "[simulation]")
{
TickDriver driver;
REQUIRE(driver.advance(2.0 * kTickDurationMs, 1.0) == 2);
}
TEST_CASE("TickDriver: 4x speed with quarter tick duration produces 1 tick", "[simulation]")
{
TickDriver driver;
REQUIRE(driver.advance(kTickDurationMs / 4.0, 4.0) == 1);
}
TEST_CASE("TickDriver: 0.5x speed with double tick duration produces 1 tick", "[simulation]")
{
TickDriver driver;
REQUIRE(driver.advance(kTickDurationMs / 0.5, 0.5) == 1);
}
TEST_CASE("TickDriver: accumulator carries partial progress across frames", "[simulation]")
{
TickDriver driver;
// 60% of a tick — not enough to fire yet.
REQUIRE(driver.advance(kTickDurationMs * 0.6, 1.0) == 0);
// Another 60% — cumulative 120%, so exactly 1 tick fires.
REQUIRE(driver.advance(kTickDurationMs * 0.6, 1.0) == 1);
}
TEST_CASE("TickDriver::reset clears the accumulator", "[simulation]")
{
TickDriver driver;
// Advance to just below one tick.
driver.advance(kTickDurationMs * 0.9, 1.0);
driver.reset();
// Nothing in the accumulator: zero elapsed time should not fire.
REQUIRE(driver.advance(0.0, 1.0) == 0);
}
TEST_CASE("TickDriver::reset discards a large pending delta so a restart does not "
"fast-forward", "[simulation]")
{
// Regression guard for the "restart fast-forwards by the time spent in the
// Game Over / Win / escape dialog" bug: on restart the frame timer holds the
// whole wall-clock duration the modal was open. GameWorldView::resetForNewGame()
// now calls TickDriver::reset() to discard that pending delta; without it the
// fresh run would burst forward by the dialog duration on its first frame.
TickDriver driver;
// 30 seconds spent in the dialog would otherwise be ~900 ticks at 30 Hz.
const double dialogOpenMs = 30000.0;
driver.reset();
// A brand-new run's first normal frame (~16 ms) advances only its own ticks;
// the discarded dialog time contributes nothing.
REQUIRE(driver.advance(16.0, 1.0) == 0);
// Sanity: had the dialog delta not been discarded, it would have fired ~900 ticks.
TickDriver leaked;
REQUIRE(leaked.advance(dialogOpenMs, 1.0) > 800);
}