Malte Langkabel 7c02b8717b drop card state that the buffer rules make impossible
CycleInfo's handledInputs/handledOutputs were left over from the design where
the Smelter and Reprocessing Plant had an implicit recipe and so had nothing to
name between cycles. Auto-recipe buildings carry a selected recipe now, and no
subclass has populated either field since.

The output chip's cap-less branch goes with them. It stood for an item left
over from a previous recipe, but selecting a recipe clears the buffers and
sizes them for that recipe alone, and the Salvage Bay's one buffer is sized by
config -- so every chip stands for a sized buffer and the bare count was
unreachable.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ne3mejABZoLWKLh8fgpM3x
2026-08-20 13:54:43 +02:00
2026-07-12 09:16:49 +02:00
2026-07-22 21:44:20 +02:00
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