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dota_factory/bin/balancing/data/balancing.toml

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TOML

[[arena]]
name = "Fighters vs Sniper"
height_tiles = 20
player_buffer_width = 10
contest_zone_width = 60
enemy_buffer_width = 10
[[arena.team]]
name = "Alpha"
[[arena.team.ship]]
schematic = "fighter"
level = 1
count = 5
modules = [
{type = "laser_cannon", x = 1, y = 1, rotation = "east"},
{type = "weapon_upgrade", x = 0, y = 1, rotation = "east"},
{type = "sensor_booster", x = 2, y = 1, rotation = "east"},
]
[[arena.team]]
name = "Beta"
[[arena.team.ship]]
schematic = "sniper"
level = 1
count = 1
modules = [
{type = "laser_cannon", x = 1, y = 1, rotation = "east"},
{type = "armor_plate", x = 1, y = 0, rotation = "east"},
{type = "weapon_upgrade", x = 1, y = 2, rotation = "east"},
]
[[arena]]
name = "Sniper vs Gunship"
height_tiles = 20
player_buffer_width = 10
contest_zone_width = 60
enemy_buffer_width = 10
[[arena.team]]
name = "Alpha"
[[arena.team.ship]]
schematic = "sniper"
level = 1
count = 1
modules = [
{type = "laser_cannon", x = 1, y = 1, rotation = "east"},
{type = "armor_plate", x = 1, y = 0, rotation = "east"},
{type = "sensor_booster", x = 0, y = 1, rotation = "east"},
]
[[arena.team]]
name = "Beta"
[[arena.team.ship]]
schematic = "gunship"
level = 1
count = 1
modules = [
{type = "laser_cannon", x = 2, y = 1, rotation = "east"},
{type = "armor_plate", x = 1, y = 0, rotation = "east"},
{type = "weapon_upgrade", x = 3, y = 1, rotation = "east"},
{type = "engine_booster", x = 0, y = 1, rotation = "east"},
]
[[arena]]
name = "Gunship vs Fighters"
height_tiles = 20
player_buffer_width = 10
contest_zone_width = 60
enemy_buffer_width = 10
[[arena.team]]
name = "Alpha"
[[arena.team.ship]]
schematic = "gunship"
level = 1
count = 1
modules = [
{type = "laser_cannon", x = 2, y = 2, rotation = "east"},
{type = "armor_plate", x = 1, y = 0, rotation = "east"},
{type = "weapon_upgrade", x = 3, y = 2, rotation = "east"},
{type = "engine_booster", x = 0, y = 1, rotation = "east"},
]
[[arena.team]]
name = "Beta"
[[arena.team.ship]]
schematic = "fighter"
level = 1
count = 5
modules = [
{type = "laser_cannon", x = 1, y = 1, rotation = "east"},
{type = "engine_booster", x = 1, y = 0, rotation = "east"},
{type = "sensor_booster", x = 2, y = 1, rotation = "east"},
]
[[arena]]
name = "Stations and Ships"
height_tiles = 60
player_buffer_width = 15
contest_zone_width = 40
enemy_buffer_width = 15
[[arena.team]]
name = "Fortified"
[[arena.team.ship]]
schematic = "fighter"
level = 1
count = 3
modules = [
{type = "laser_cannon", x = 1, y = 1, rotation = "east"},
{type = "weapon_upgrade", x = 2, y = 1, rotation = "east"},
{type = "sensor_booster", x = 1, y = 0, rotation = "east"},
]
[[arena.team.station]]
type = "player_station"
x = 8
y = 15
level = 1
[[arena.team.station]]
type = "player_station"
x = 8
y = 45
level = 1
[[arena.team]]
name = "Swarm"
[[arena.team.ship]]
schematic = "fighter"
level = 1
count = 8
modules = [
{type = "laser_cannon", x = 1, y = 1, rotation = "east"},
{type = "engine_booster", x = 1, y = 0, rotation = "east"},
]