5bd804601c6fc0fdd710ab6dcb1b539312172d4d
The identical 7-line TunnelLookup lambda existed in updateTunnelGhost and drawSelectedTunnelConnections; it is now GameWorldView::makeTunnelLookup. The tile key moved from std::pair<int, int> to QPoint with the existing QPointCompare comparator, dropping the manual packing at every site. Co-Authored-By: Claude <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01GH8ZMRY3vhxxXcaUxBqxkk
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