3d27213997164cbd27ac8416b835aac8d24b861e
Draw every world building icon at a fixed size (1.25x tile, centered on the footprint) so all buildings' icons read at the same size regardless of footprint, and a little larger than before. Render the icon as vector via a cached QSvgRenderer at the view scale each draw instead of downscaling a pre-rasterized pixmap, which was blurry. Center the construction-site icon on the footprint with the progress percentage bottom-aligned. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Y7N59FsLA5e2kuVdqe4Uhc
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