Malte Langkabel 3d27213997 Make world building icons uniform size and crisp
Draw every world building icon at a fixed size (1.25x tile, centered on the
footprint) so all buildings' icons read at the same size regardless of
footprint, and a little larger than before. Render the icon as vector via a
cached QSvgRenderer at the view scale each draw instead of downscaling a
pre-rasterized pixmap, which was blurry. Center the construction-site icon on
the footprint with the progress percentage bottom-aligned.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Y7N59FsLA5e2kuVdqe4Uhc
2026-07-23 07:15:05 +02:00
2026-07-12 09:16:49 +02:00
2026-04-19 10:19:27 +02:00
2026-07-22 19:48:15 +02:00
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