Malte Langkabel 352beda47c let the world renderer hold the simulation by const reference
The renderer documented itself as reading the simulation and never writing it,
while holding a mutable reference to it -- because hasAll() forced that on
every caller. With hasAll const the claim and the type can agree, and the const
overloads of getAdmin, forEach and get cover everything the renderer does.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01JcReq7hVk4KUPhTDKWAG7K
2026-08-08 19:42:24 +02:00
2026-07-12 09:16:49 +02:00
2026-07-22 21:44:20 +02:00
Description
No description provided
20 MiB
Languages
C++ 96%
CMake 2.2%
Python 1.2%
C 0.6%