Malte Langkabel 19137aaeec drop removeBuilding, which nothing has called for a while
A public mutator that erased a building with no refund and no deconstruction
queue, documented as being "used for deaths". Nothing calls it: stations and the
HQ became ECS entities, so a death releases its tiles through
unregisterTileOccupancy instead, and every player-driven removal goes through
deconstruct.

Worth removing rather than leaving inert -- it was a way to take a building out
of the world that skipped the refund and the queue, sitting in public view on the
class whose whole job is that lifecycle.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ne3mejABZoLWKLh8fgpM3x
2026-08-20 10:32:00 +02:00
2026-07-12 09:16:49 +02:00
2026-07-22 21:44:20 +02:00
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