38 lines
1.5 KiB
CMake
38 lines
1.5 KiB
CMake
SET(HDRS
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${HDRS}
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${CMAKE_CURRENT_SOURCE_DIR}/AdvanceBehavior.h
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${CMAKE_CURRENT_SOURCE_DIR}/AttackBehavior.h
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${CMAKE_CURRENT_SOURCE_DIR}/BehaviorKind.h
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${CMAKE_CURRENT_SOURCE_DIR}/BehaviorScores.h
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${CMAKE_CURRENT_SOURCE_DIR}/CargoComponent.h
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${CMAKE_CURRENT_SOURCE_DIR}/DeliverScrapBehavior.h
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${CMAKE_CURRENT_SOURCE_DIR}/DespawnAtComponent.h
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${CMAKE_CURRENT_SOURCE_DIR}/DynamicBodyComponent.h
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${CMAKE_CURRENT_SOURCE_DIR}/FacingComponent.h
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${CMAKE_CURRENT_SOURCE_DIR}/FactionComponent.h
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${CMAKE_CURRENT_SOURCE_DIR}/HealthComponent.h
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${CMAKE_CURRENT_SOURCE_DIR}/HqProxyComponent.h
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${CMAKE_CURRENT_SOURCE_DIR}/MovementIntentComponent.h
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${CMAKE_CURRENT_SOURCE_DIR}/PositionComponent.h
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${CMAKE_CURRENT_SOURCE_DIR}/RallyBehavior.h
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${CMAKE_CURRENT_SOURCE_DIR}/RepairBehavior.h
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${CMAKE_CURRENT_SOURCE_DIR}/RepairToolComponent.h
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${CMAKE_CURRENT_SOURCE_DIR}/RetreatBehavior.h
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${CMAKE_CURRENT_SOURCE_DIR}/SalvagerComponent.h
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${CMAKE_CURRENT_SOURCE_DIR}/SalvageScrapBehavior.h
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${CMAKE_CURRENT_SOURCE_DIR}/ScrapDataComponent.h
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${CMAKE_CURRENT_SOURCE_DIR}/SelectedBehaviorComponent.h
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${CMAKE_CURRENT_SOURCE_DIR}/SensorRangeComponent.h
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${CMAKE_CURRENT_SOURCE_DIR}/ShipIdentityComponent.h
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${CMAKE_CURRENT_SOURCE_DIR}/StandbyBehavior.h
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${CMAKE_CURRENT_SOURCE_DIR}/StationBodyComponent.h
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${CMAKE_CURRENT_SOURCE_DIR}/WeaponComponent.h
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PARENT_SCOPE
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)
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set(LIB_INCLUDE_PATH
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${LIB_INCLUDE_PATH}
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${CMAKE_CURRENT_SOURCE_DIR}
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PARENT_SCOPE
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)
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