Arena re-run after the playtest-1 adjustments: - spam-cruiser arena landed at par (default +9%) - the range buff alone priced out the small-gun-spam meta, so revert railgun_m damage 16 -> 14 (range stays 80). The buff had regressed drone-swarm-vs-cruisers to +47%, largely via a hit-count breakpoint (60 HP drone: 5 hits at 14 dmg, 4 at 16). - battleship +30% / dreadnought +29% vs pure railgun_s fleets accepted as reach-doctrine texture (the l gun's 130 m standoff working as intended); repair kept at 4 HP/s (below par in-fight is the correct price for free between-wave sustain). Also corrects the playtest-1 record: it was two FULL playthroughs won in ~40 min each with cruisers only (not two pushes) - a 2.5-3x run-length gap. Pacing knobs deliberately deferred to playtest 2, since those runs predate the repair nerf and the l-gun siege range. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01DyCu8vwChKMbLJQ3xosYEN
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