Commit Graph

60 Commits

Author SHA1 Message Date
ad49daa1f6 change requirements to allow to delete blueprint even if not enough resources are present 2026-04-29 22:47:09 +02:00
51333f752b add requirement for tunnel entry-exit-switching 2026-04-29 22:02:25 +02:00
f37ed0507c requirements for building in-place rotation 2026-04-29 21:23:04 +02:00
550f46009f add requirements for saving and loading blueprints 2026-04-28 21:21:58 +02:00
6e0d653d17 requirements for laser target offset 2026-04-28 21:06:43 +02:00
9278425d44 add requirements for beam rendering if shooter or target is already destroyed 2026-04-28 20:48:24 +02:00
990703bd5b add requirements for debug draw mode 2026-04-27 22:12:14 +02:00
7b67093540 add requirements for rally timer 2026-04-27 20:40:30 +02:00
3da3ef5c5b requirements for taking over recipes and schematics to blueprints 2026-04-26 22:56:22 +02:00
ec9cbedf33 requirements for removing non-buildable buildings from blueprints 2026-04-26 22:42:52 +02:00
4605c2e443 add blueprint requirements 2026-04-26 21:31:32 +02:00
fb83db98ab rename blueprint to schematic 2026-04-26 21:00:55 +02:00
63c7df5b7f add requirements for tunnels 2026-04-25 21:59:52 +02:00
1b218941bd add requirement for config reload on restart 2026-04-22 21:55:53 +02:00
f29dc9862a dont require output belts to be aligned with output ports 2026-04-22 21:15:39 +02:00
3e1d97e5db add requirements for showing production progress 2026-04-21 22:22:37 +02:00
393c49e1bb fix issue where shipyard did not produce anything 2026-04-21 22:17:48 +02:00
9cca01c265 requirements for demolishing buildings in construction queue 2026-04-21 21:17:32 +02:00
f2c9685ce0 add requirements for demolish button 2026-04-21 21:01:37 +02:00
af603e4040 add requirements for escape menu 2026-04-21 20:47:37 +02:00
043aaf774a remove duplicate requirements 2026-04-21 20:31:46 +02:00
d03e0f1c0c remove plan since it is already implemented 2026-04-21 20:27:12 +02:00
c9c5c30b0d change input/output buffer item count display 2026-04-20 22:19:43 +02:00
c2e291c940 add requirements for construction percentage 2026-04-20 21:39:16 +02:00
50d505c886 requirements for output port indicators 2026-04-20 21:27:16 +02:00
df5a10d81d fix viewport height 2026-04-20 21:12:32 +02:00
498b97db20 implement waves 2026-04-20 14:10:01 +02:00
65de4ddc5c implement ship behaviors 2026-04-20 08:29:53 +02:00
8b84297b41 update architecture.md so that we can use QVector2D in the lib 2026-04-20 07:34:32 +02:00
411be72a5c implement scrap and ship skeleton 2026-04-20 07:32:18 +02:00
bf29cc40e3 implement building system 2026-04-19 20:53:08 +02:00
c70b5c8f08 add plan for next steps 2026-04-19 20:47:05 +02:00
1e1f2d7816 add visuals config 2026-04-19 10:05:13 +02:00
e3e188a24c requirements cleanup 2026-04-18 23:14:49 +02:00
f29e2ba235 requirements clarifications 2026-04-18 23:07:22 +02:00
8d4fece87d rendering requirements 2026-04-18 22:52:57 +02:00
13f4800191 requirements for blueprint drops 2026-04-18 22:37:41 +02:00
b5e2cbbb4f laser requirements 2026-04-18 22:28:40 +02:00
1796d3771c requirements iteration 2026-04-18 22:21:31 +02:00
5bd97ddccd match requirements and example config 2026-04-17 23:28:33 +02:00
6e737c908d rename variables in formula requirements 2026-04-17 22:13:21 +02:00
467a87e278 add architecture description file 2026-04-17 22:08:50 +02:00
c9b581c12a change requirements to use toml files for requirements 2026-04-17 21:01:24 +02:00
d770471d85 change requirements for ship stats 2026-04-17 20:56:48 +02:00
797aea9f5b convert requirement ids to slugs 2026-04-16 23:06:35 +02:00
3525060d33 requirements for game speed controls 2026-04-16 22:59:52 +02:00
cf208e5736 requirements for clearing stalled belts 2026-04-16 22:57:09 +02:00
c79ac0cd62 splitter filters requirements 2026-04-16 22:54:11 +02:00
18f82bb1e6 build mode requirements 2026-04-16 22:49:44 +02:00
a8bed777c4 ui requirements 2026-04-16 22:43:45 +02:00