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e5d689c8d8
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document the player-input design in architecture.md
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2026-08-07 20:43:12 +02:00 |
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40415e663b
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put the controls panel in the corner and let it step around the build bar
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2026-08-07 20:42:41 +02:00 |
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4b5e288632
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record that additive selection is offered only once something is selected
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2026-08-07 19:10:26 +02:00 |
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cab7244b00
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divide the always-available rows in the General context too
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2026-08-07 19:10:04 +02:00 |
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f61f0bf761
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add requirements for a context-sensitive controls panel floating over the game world
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2026-08-07 18:47:15 +02:00 |
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2289277e12
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split the selection panel into one card per kind of selection
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2026-08-07 18:38:55 +02:00 |
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603f8063e9
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float the selection panel over the game world instead of a side column
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2026-08-06 22:06:42 +02:00 |
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3b37b0ecf8
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target single-building transfers by hovering, not by footprint coincidence
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2026-08-06 20:31:51 +02:00 |
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98deab932a
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let any blueprint transfer configuration, not just single-building ones (if the orientation matches)
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2026-08-06 20:29:20 +02:00 |
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08d8b0dd90
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re-cover copy-settings through single-building blueprints
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2026-08-06 19:44:55 +02:00 |
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cd31af2611
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remove the Shift copy-building-settings gesture
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2026-08-06 19:09:11 +02:00 |
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fd6a7c5815
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rekey the temporary blueprint to C, add V to re-place it
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2026-08-06 19:07:13 +02:00 |
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18cfe238f6
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move blueprints out of the sidebar into Ctrl+C / Ctrl+V dialogs
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2026-08-06 19:03:59 +02:00 |
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c1af58d80c
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float the build buttons as a horizontal bar over the game world and show key bindings inside build buttons
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2026-08-06 08:28:40 +02:00 |
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f39fe9a118
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move the debug stats panel out of the renderer
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2026-08-05 22:14:55 +02:00 |
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e5dcb9de5f
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extract WorldRenderer
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2026-08-05 22:14:55 +02:00 |
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3a1951559d
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share the world shapes both views (game and balancing) draw identically
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2026-08-05 22:14:54 +02:00 |
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f6df95abb2
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extract the scroll position into WorldCamera
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2026-08-05 22:14:52 +02:00 |
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fa9dbd62ad
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use WorldCoordinates in ArenaView too
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2026-08-05 22:14:52 +02:00 |
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2af09d9eb1
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extract the world<->widget transform into WorldCoordinates
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2026-08-05 22:14:52 +02:00 |
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64c344c3a3
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correct the belt subsystem interface description in architecture.md
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2026-08-04 18:12:02 +02:00 |
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79b79ab7c3
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Show building_block icon in header stock, expand button and build costs
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2026-07-23 21:13:37 +02:00 |
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f766ae4a86
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Allow to draw produced-item icons in recipe dialog and game world
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2026-07-23 20:54:04 +02:00 |
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8b71fe1a03
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Rename ship/station scrap drop entities to "debris"
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2026-07-23 20:51:05 +02:00 |
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11daa61714
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Add refund-percentage tooltip to Deconstruct button
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2026-07-23 20:46:39 +02:00 |
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60d6767d93
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draw building icons in the game world
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2026-07-23 20:45:50 +02:00 |
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7c1455b8a0
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add icons for build buttons
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2026-07-22 21:44:20 +02:00 |
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e20a0bba67
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Rename Demolish to Deconstruct
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2026-07-22 21:40:42 +02:00 |
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b2ce20e6ad
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Add deconstruction queue
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2026-07-22 21:37:56 +02:00 |
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a9082c57f3
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Implement config-driven unlock groups so that multiple things can be unlocked at once (including buildings)
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2026-07-22 21:34:59 +02:00 |
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a8a6a04f1e
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Highlight tunnel connections in green when selected
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2026-07-21 21:16:21 +02:00 |
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a75222f111
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Never rotate tunnels in place
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2026-07-21 21:14:27 +02:00 |
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9b63af6ccb
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Unify tunnel build mode into a single Tunnel button
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2026-07-21 21:12:06 +02:00 |
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4ca5b332cd
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Snap belt-drag end tile to a building's input edge
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2026-07-21 21:09:07 +02:00 |
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0c4eb480be
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Update belt drag L-path immediately on rotate
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2026-07-21 21:06:54 +02:00 |
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b2c1ea34fd
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Implement deferred L-shaped belt drag placement
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2026-07-21 21:05:31 +02:00 |
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1cbc695bc5
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Add building status light
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2026-07-20 22:19:58 +02:00 |
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c7ecce6ac4
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make empty layout cells pulse while module is selected
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2026-07-20 22:15:26 +02:00 |
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be475e2836
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allow multi-select for ships/stations, mixable with scrap
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2026-07-20 21:03:11 +02:00 |
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1cdafb7bcd
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draw glyph for output port at the target tile during build mode
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2026-07-19 22:30:03 +02:00 |
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f205136e21
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show tooltip for artifacts in the header bar
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2026-07-19 22:16:04 +02:00 |
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b708e1b29d
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Add demolish-mode vignette
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2026-07-19 21:51:12 +02:00 |
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c76ba07bc7
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Correct top game speed step to 10x in requirements
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2026-07-19 21:37:47 +02:00 |
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b2e7e4897a
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Add paused-state vignette border to game world view
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2026-07-19 21:34:56 +02:00 |
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c21af63e84
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deselect build tool when it becomes unaffordable and fix stale enabled button
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2026-07-19 21:20:59 +02:00 |
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9c1e948ab4
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show selected ship's current behavior in sidebar panel
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2026-07-14 21:19:14 +02:00 |
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486296feee
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Allow direct output-to-input port coupling between adjacent buildings
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2026-07-14 20:23:24 +02:00 |
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c9f14970a1
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Animate items entering building input ports
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2026-07-14 20:21:25 +02:00 |
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6a8c456aa1
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Animate items emerging from building output ports
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2026-07-14 20:18:47 +02:00 |
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af8a2224c0
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fix issue where items were accepted by a belt from opposite travel direction
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2026-07-14 20:15:39 +02:00 |
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