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ea30d2ab7b
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simulate items on splitters and fix bugs where buildings could not pull from splitters
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2026-04-23 21:54:59 +02:00 |
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807ccc2ddf
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implement belts are now added to the build queue
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2026-04-22 21:54:07 +02:00 |
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fbbd0a582f
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use different config files for tests
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2026-04-22 21:33:43 +02:00 |
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d92ccbfae2
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fix tests
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2026-04-22 21:21:53 +02:00 |
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f29dc9862a
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dont require output belts to be aligned with output ports
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2026-04-22 21:15:39 +02:00 |
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393c49e1bb
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fix issue where shipyard did not produce anything
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2026-04-21 22:17:48 +02:00 |
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35dd81748e
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fix bug where items get already consumed right after being placed on a belt
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2026-04-20 22:14:55 +02:00 |
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498b97db20
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implement waves
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2026-04-20 14:10:01 +02:00 |
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65de4ddc5c
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implement ship behaviors
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2026-04-20 08:29:53 +02:00 |
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411be72a5c
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implement scrap and ship skeleton
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2026-04-20 07:32:18 +02:00 |
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bf29cc40e3
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implement building system
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2026-04-19 20:53:08 +02:00 |
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f2d912b4eb
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implement belt system
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2026-04-19 16:18:39 +02:00 |
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ffe69f08b5
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implement simulation shell
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2026-04-19 15:49:18 +02:00 |
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41fd2a83ee
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add basic types and fix cmake
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2026-04-19 15:35:21 +02:00 |
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8b740dfe8e
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add basic c++ project setup
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2026-04-19 10:19:27 +02:00 |
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