Commit Graph

24 Commits

Author SHA1 Message Date
1914705ab9 Implement the deconstruction queue
Demolishing a fully-built building now queues it for timed deconstruction
(world.toml deconstruction_time_seconds, default 0.1) running in parallel
with the construction queue, instead of removing it instantly. The partial
refund is credited on completion. A queued building stops operating at once
(belt/tunnel/splitter tiles unregister from the belt subsystem, re-pairing
tunnels) but keeps occupying its tiles. Construction sites are still removed
instantly with the full refund.

Clicking a queued building un-queues it (new CancelDeconstructionCommand);
a demolish drag-box un-queues all covered built buildings when they are all
already queued, otherwise queues the rest. Queued buildings render with the
demolish tint. Implements REQ-BLD-DECON-QUEUE and the updated
REQ-BLD-DEMOLISH / REQ-BLD-DEMOLISH-CLICK / REQ-BLD-DEMOLISH-BOX /
REQ-BLD-TUNNEL-PAIR.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Y7N59FsLA5e2kuVdqe4Uhc
2026-07-22 12:59:27 +02:00
f205136e21 show tooltip for artifacts in the header bar 2026-07-19 22:16:04 +02:00
08752aeced fix building blocks tooltip 2026-07-19 21:14:31 +02:00
6a8b6acd3b make panning faster 2026-07-13 21:44:12 +02:00
ad3e73fdd8 Add tooltip for building blocks in header bar 2026-07-12 21:24:11 +02:00
de1ebb8a5f increase scroll speed across contest zone 2026-07-08 22:25:12 +02:00
cdf89ce0dd Restructure balancing docs into docs/balancing/ 2026-07-08 20:33:51 +02:00
e8786c3922 implement cost formula for asteroid expansion 2026-07-08 20:33:19 +02:00
fc622670d2 continue first full balancing round 2026-07-08 20:33:11 +02:00
bd0675db66 continue first full balancing round 2026-07-08 20:29:23 +02:00
c6db4bf24a first full balancing round 2026-07-08 20:27:25 +02:00
18e732ae99 Remove schematic upgrades and module and ship levels 2026-07-02 21:32:36 +02:00
81b1c7a66b Derive ship scrap drop from threat 2026-07-02 21:30:38 +02:00
0a7e9a34ef Add artifact win condition (#3)
Reviewed-on: #3
Co-authored-by: Malte Langkabel <malte.langkabel@gmail.com>
Co-committed-by: Malte Langkabel <malte.langkabel@gmail.com>
2026-07-01 20:27:29 +00:00
b301db2008 increase refund rate because altering the factory shall not be punishing 2026-06-23 22:11:30 +02:00
7924e037aa increase asteroid size 2026-06-18 21:48:43 +02:00
5219b227c5 improve targeting rules config 2026-06-16 21:51:45 +02:00
ac97652c60 make ships claim targets 2026-06-16 21:18:28 +02:00
4153b7e2f5 make ships orbit their targets 2026-06-15 21:37:47 +02:00
7c663e29a6 fix threat accumulation config 2026-06-09 21:46:01 +02:00
6b95619806 add units in config files 2026-06-06 20:46:36 +02:00
7669245229 use meters in config 2026-06-05 20:09:20 +02:00
b5185b0906 boss waves 2026-06-03 22:14:31 +02:00
7e0104e9b8 fix config data paths 2026-04-29 21:32:32 +02:00