Commit Graph

432 Commits

Author SHA1 Message Date
0b859bd1a4 start the next production cycle in the tick the last one completed 2026-08-12 21:27:25 +02:00
dd061082fb fix issue where status light was flickering to yellow for one tick between cycles 2026-08-12 21:26:09 +02:00
b6b6acb99c ask the icon cache for the inline block icon 2026-08-12 21:22:40 +02:00
7e670fc01c state the debris scrap value with the item icon, not the word 2026-08-12 21:21:47 +02:00
28656bea7e name recipes after their process, not their product 2026-08-12 21:14:33 +02:00
bd8fe5157e add border around recipes where several of them stack 2026-08-12 08:30:10 +02:00
a3fddf63cc give a recipe line its own row for its identity 2026-08-11 22:07:15 +02:00
1ddd830476 fix requirements: let the layout preview state that it shows color alone 2026-08-11 22:07:02 +02:00
f255224ccd show recipes visually instead of describing them in text 2026-08-11 21:47:35 +02:00
3274df91d4 open selection panel modals on the panel 2026-08-11 21:21:12 +02:00
d1da4b2937 color item icon backgrounds in the UI from visuals.toml 2026-08-11 21:18:52 +02:00
37378e3c1b allow to move the selection panel via mouse drag 2026-08-09 22:09:41 +02:00
37a7a7499a update item box color to yield better contrast 2026-08-09 21:34:31 +02:00
5794a51c9a draw boxes around item icons 2026-08-09 21:20:47 +02:00
09858f4b62 keep an auto-recipe building's summary between its cycles 2026-08-09 20:41:48 +02:00
ca49b9dbec let the world renderer hold the simulation by const reference 2026-08-09 20:37:15 +02:00
79650ae211 make EntityAdmin::hasAll const 2026-08-09 20:37:09 +02:00
c0b009c548 place the selection panel beside what it describes 2026-08-09 20:36:58 +02:00
7ae5f8c4dc fix selection panel contents 2026-08-07 22:01:10 +02:00
9f574fa05e fix issue where the selection panel sometimes collapses to very small size 2026-08-07 21:17:53 +02:00
e5d689c8d8 document the player-input design in architecture.md 2026-08-07 20:43:12 +02:00
0b8f5eccd6 scroll the controls panel's rows instead of clipping them 2026-08-07 20:42:56 +02:00
40415e663b put the controls panel in the corner and let it step around the build bar 2026-08-07 20:42:41 +02:00
7a098edf72 mark the exit row of the controls panel red on its chips instead of its label 2026-08-07 19:52:51 +02:00
365641feb7 size the controls panel to the rows it is actually showing 2026-08-07 19:38:10 +02:00
4b5e288632 record that additive selection is offered only once something is selected 2026-08-07 19:10:26 +02:00
cab7244b00 divide the always-available rows in the General context too 2026-08-07 19:10:04 +02:00
980fad272f show the available controls in a panel over the world 2026-08-07 18:48:01 +02:00
68a43a7d98 resolve mouse gestures through the action table too 2026-08-07 18:47:43 +02:00
1f754de431 resolve keyboard shortcuts through one action table instead of a switch 2026-08-07 18:47:29 +02:00
f61f0bf761 add requirements for a context-sensitive controls panel floating over the game world 2026-08-07 18:47:15 +02:00
075e44d295 give the selection cards their own parts instead of label blobs 2026-08-07 18:43:23 +02:00
2289277e12 split the selection panel into one card per kind of selection 2026-08-07 18:38:55 +02:00
cc0ef856e3 make asteroid smaller 2026-08-06 22:14:02 +02:00
603f8063e9 float the selection panel over the game world instead of a side column 2026-08-06 22:06:42 +02:00
3b37b0ecf8 target single-building transfers by hovering, not by footprint coincidence 2026-08-06 20:31:51 +02:00
98deab932a let any blueprint transfer configuration, not just single-building ones (if the orientation matches) 2026-08-06 20:29:20 +02:00
08d8b0dd90 re-cover copy-settings through single-building blueprints 2026-08-06 19:44:55 +02:00
9a3b6c10d6 fix bug where selecting the same layout for a shipyard discarded the current progress and buffers 2026-08-06 19:18:45 +02:00
cd31af2611 remove the Shift copy-building-settings gesture 2026-08-06 19:09:11 +02:00
fd6a7c5815 rekey the temporary blueprint to C, add V to re-place it 2026-08-06 19:07:13 +02:00
18cfe238f6 move blueprints out of the sidebar into Ctrl+C / Ctrl+V dialogs 2026-08-06 19:03:59 +02:00
2cbcf1554f add the ASCII-only source rule and the visual-verification note to CLAUDE.md 2026-08-06 08:28:57 +02:00
c1af58d80c float the build buttons as a horizontal bar over the game world and show key bindings inside build buttons 2026-08-06 08:28:40 +02:00
f39fe9a118 move the debug stats panel out of the renderer 2026-08-05 22:14:55 +02:00
e5dcb9de5f extract WorldRenderer 2026-08-05 22:14:55 +02:00
dc83add5c6 move two placement queries out of the view into PlacementRules 2026-08-05 22:14:54 +02:00
3a1951559d share the world shapes both views (game and balancing) draw identically 2026-08-05 22:14:54 +02:00
26d7448492 extract BuildModeController, fixing a silent blueprint exit 2026-08-05 22:14:54 +02:00
202f583067 extract SelectionController 2026-08-05 22:14:54 +02:00