adapt config

This commit is contained in:
2026-06-14 14:21:24 +02:00
parent 68c1345660
commit c44936d1fe
2 changed files with 0 additions and 38 deletions

View File

@@ -29,7 +29,6 @@ surface_mask = ["O"]
materials = [{item = "laser_cannon_s_module", amount = 1}]
player_production_level = 1
production_time_seconds = 0.5
threat_cost = 5.0
fill_color = "#FF8040"
glyph = "Ls"
@@ -48,7 +47,6 @@ surface_mask = [
materials = [{item = "laser_cannon_m_module", amount = 1}]
player_production_level = 1
production_time_seconds = 2
threat_cost = 30.0
fill_color = "#FF8040"
glyph = "Lm"
@@ -68,7 +66,6 @@ surface_mask = [
materials = [{item = "laser_cannon_l_module", amount = 1}]
player_production_level = 1
production_time_seconds = 8
threat_cost = 150.0
fill_color = "#FF8040"
glyph = "Ll"
@@ -88,7 +85,6 @@ surface_mask = ["O"]
materials = [{item = "salvager_module", amount = 1}]
player_production_level = 1
production_time_seconds = 2
threat_cost = 0.0
fill_color = "#AACC44"
glyph = "Sv"
@@ -105,7 +101,6 @@ surface_mask = ["O"]
materials = [{item = "repair_tool_module", amount = 1}]
player_production_level = 1
production_time_seconds = 2
threat_cost = 0.0
fill_color = "#66CCFF"
glyph = "Rp"
@@ -124,7 +119,6 @@ surface_mask = ["OOO"]
materials = [{item = "afterburner_module", amount = 1}]
player_production_level = 1
production_time_seconds = 2
threat_cost = 1.0
fill_color = "#40A0FF"
glyph = "Ab"
@@ -140,7 +134,6 @@ surface_mask = ["OO"]
materials = [{item = "maneuvering_thrusters_module", amount = 1}]
player_production_level = 1
production_time_seconds = 2
threat_cost = 1.0
fill_color = "#40A0FF"
glyph = "Mt"
@@ -159,7 +152,6 @@ surface_mask = ["OO"]
materials = [{item = "armor_plates_module", amount = 1}]
player_production_level = 1
production_time_seconds = 3
threat_cost = 20.0
fill_color = "#808080"
glyph = "A"
@@ -174,7 +166,6 @@ surface_mask = ["OO"]
materials = [{item = "sensor_booster_module", amount = 1}]
player_production_level = 1
production_time_seconds = 2
threat_cost = 1.0
fill_color = "#40A0FF"
glyph = "S"
@@ -195,7 +186,6 @@ surface_mask = [
materials = [{item = "weapon_upgrade_module", amount = 1}]
player_production_level = 1
production_time_seconds = 4
threat_cost = 10.0
fill_color = "#FF4040"
glyph = "Wu"
@@ -213,7 +203,6 @@ surface_mask = [
materials = [{item = "weapon_primer_module", amount = 1}]
player_production_level = 1
production_time_seconds = 4
threat_cost = 10.0
fill_color = "#FF4040"
glyph = "Wp"
@@ -231,7 +220,6 @@ surface_mask = [
materials = [{item = "weapon_stabilizer_module", amount = 1}]
player_production_level = 1
production_time_seconds = 4
threat_cost = 10.0
fill_color = "#FF4040"
glyph = "Ws"
@@ -255,7 +243,6 @@ surface_mask = [
materials = [{item = "drone_bay_module", amount = 1}]
player_production_level = 1
production_time_seconds = 5
threat_cost = 15.0
fill_color = "#CC66FF"
glyph = "Db"
@@ -269,6 +256,5 @@ surface_mask = [
materials = [{item = "drone_hangar_module", amount = 1}]
player_production_level = 1
production_time_seconds = 20
threat_cost = 100.0
fill_color = "#9933CC"
glyph = "Dh"