implement sensor range requirements
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@@ -33,6 +33,11 @@ struct ShipMovement
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Formula speedFormula; // REQ-SHP-STATS, REQ-SHP-MOVEMENT
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};
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struct ShipSensor
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{
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Formula sensorRangeFormula; // REQ-SHP-SENSOR, REQ-SHP-STATS
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};
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struct ShipCombat
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{
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Formula damageFormula;
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@@ -69,6 +74,7 @@ struct ShipDef
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ShipThreat threat;
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ShipHealth health;
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ShipMovement movement;
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ShipSensor sensor;
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ShipLoot loot;
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// Role-specific sections. A ship is a combat ship if combat is present,
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