Prefix all getters with "get"
Rename bare-noun value accessors to start with "get", per the coding guideline that a getter's name should begin with "get". Covers simple nullary accessors across the simulation, balancing, and UI layers (e.g. currentTick -> getCurrentTick, config -> getConfig, buildings/belts/ships/scraps/admin, threatLevel, artifactCount, tilePx, viewportRect, Hasher::value -> getValue, Formula::source -> getSource). Left untouched by design: boolean predicates (is*/has*/can*), verb-named lookups/computations (find*/compute*/peek*/create*), coordinate transforms, and existing set*-prefixed setters. Test-only helpers and std/toml++ accessors (optional::value, parse_error::source) were deliberately not renamed. Builds clean; all 406 test cases (3222 assertions) pass. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Y7N59FsLA5e2kuVdqe4Uhc
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@@ -578,7 +578,7 @@ ShipLayoutDialog::ShipLayoutDialog(const GameConfig* config,
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});
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}
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std::optional<ShipLayoutConfig> ShipLayoutDialog::result() const
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std::optional<ShipLayoutConfig> ShipLayoutDialog::getResult() const
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{
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return m_result;
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}
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