add requirements for debug draw mode
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@@ -198,6 +198,11 @@ The screen is divided into three vertical sections:
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- **Backspace** — activates demolish mode; Backspace again exits it. (See also REQ-UI-DEMOLISH-BUTTON for the equivalent button.)
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- **Backspace** — activates demolish mode; Backspace again exits it. (See also REQ-UI-DEMOLISH-BUTTON for the equivalent button.)
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- **Q / E** — in builder mode, rotate the ghost counter-clockwise / clockwise (REQ-BLD-ROTATE).
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- **Q / E** — in builder mode, rotate the ghost counter-clockwise / clockwise (REQ-BLD-ROTATE).
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- **Escape** — opens the escape menu (REQ-UI-GAME-MENU).
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- **Escape** — opens the escape menu (REQ-UI-GAME-MENU).
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- **M** — toggles debug draw mode (REQ-UI-DEBUG-DRAW).
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### Debug Draw
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- REQ-UI-DEBUG-DRAW: A debug draw mode can be toggled on and off with the **M** key (REQ-UI-HOTKEYS). It is inactive by default. While active, the sensor range of every ship — both player and enemy — is drawn as a circle centered on the ship, using that ship role's outline color from `visuals.toml`.
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### Escape Menu
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### Escape Menu
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