diff --git a/docs/requirements.md b/docs/requirements.md index e61eee3..20307b3 100644 --- a/docs/requirements.md +++ b/docs/requirements.md @@ -198,6 +198,11 @@ The screen is divided into three vertical sections: - **Backspace** — activates demolish mode; Backspace again exits it. (See also REQ-UI-DEMOLISH-BUTTON for the equivalent button.) - **Q / E** — in builder mode, rotate the ghost counter-clockwise / clockwise (REQ-BLD-ROTATE). - **Escape** — opens the escape menu (REQ-UI-GAME-MENU). + - **M** — toggles debug draw mode (REQ-UI-DEBUG-DRAW). + +### Debug Draw + +- REQ-UI-DEBUG-DRAW: A debug draw mode can be toggled on and off with the **M** key (REQ-UI-HOTKEYS). It is inactive by default. While active, the sensor range of every ship — both player and enemy — is drawn as a circle centered on the ship, using that ship role's outline color from `visuals.toml`. ### Escape Menu