List unlocked recipes with tooltips in schematic choice dialog

Implement REQ-DEF-SCHEMATIC-DROP: the schematic option's per-option list now
shows the miner/assembler recipes that would newly become implicitly unlocked
(labeled "Unlocks recipes:") rather than a deduplicated list of output items.
Each recipe entry shows the recipe info tooltip (REQ-UI-SELECT-TOOLTIP) on
hover.

- Extract the recipe tooltip builder from RecipeSelectionDialog's anonymous
  namespace into a shared RecipeTooltip.h/.cpp so both dialogs render identical
  tooltips.
- SchematicChoiceOption carries newlyUnlockedRecipeIds (sorted by display name)
  instead of newlyUnlockedItemNames; Simulation collects recipe ids directly.
- SchematicChoiceDialog takes the RecipesConfig to render one label per recipe
  with its tooltip.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VGNNLeFWhVzvxkK9qVXP2K
This commit is contained in:
2026-07-09 13:34:55 +02:00
parent 410c9646b8
commit 44c3c83080
11 changed files with 134 additions and 78 deletions

View File

@@ -20,8 +20,8 @@ struct SchematicChoiceOption
SchematicType type;
std::string displayName;
// Display names of items produced by recipes that would newly become
// implicitly unlocked (REQ-LOCK-IMPLICIT) if this option is selected.
// Deduplicated and sorted alphabetically; empty if none.
std::vector<std::string> newlyUnlockedItemNames;
// Ids of miner/assembler recipes that would newly become implicitly
// unlocked (REQ-LOCK-IMPLICIT) if this option is selected. Sorted
// alphabetically by display name; empty if none.
std::vector<std::string> newlyUnlockedRecipeIds;
};

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@@ -730,7 +730,7 @@ void Simulation::generateSchematicChoices(int destroyedStationLevel)
const UnlockedSets hypothetical = computeUnlockedSets(
hypotheticalShipIds, hypotheticalModuleIds, hypotheticalRecipeSchematicIds);
option.newlyUnlockedItemNames = computeNewlyUnlockedItemNames(hypothetical);
option.newlyUnlockedRecipeIds = computeNewlyUnlockedRecipeIds(hypothetical);
m_pendingSchematicChoices.push_back(option);
}
@@ -918,23 +918,20 @@ Simulation::UnlockedSets Simulation::computeUnlockedSets(
return result;
}
std::vector<std::string> Simulation::computeNewlyUnlockedItemNames(const UnlockedSets& hypothetical) const
std::vector<std::string> Simulation::computeNewlyUnlockedRecipeIds(const UnlockedSets& hypothetical) const
{
std::set<std::string> itemNames;
std::vector<std::string> recipeIds;
for (const std::string& recipeId : hypothetical.recipeIds)
{
if (m_unlockedRecipeIds.count(recipeId) > 0) { continue; }
for (const RecipeDef& def : m_config.recipes.recipes)
{
if (def.id != recipeId) { continue; }
for (const RecipeOutput& out : def.outputs)
{
itemNames.insert(toDisplayName(out.item));
}
break;
}
recipeIds.push_back(recipeId);
}
return std::vector<std::string>(itemNames.begin(), itemNames.end());
std::sort(recipeIds.begin(), recipeIds.end(),
[](const std::string& lhs, const std::string& rhs)
{
return toDisplayName(lhs) < toDisplayName(rhs);
});
return recipeIds;
}
bool Simulation::isRecipeUnlocked(const std::string& recipeId) const

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@@ -233,9 +233,9 @@ private:
// True if every prerequisite in unlockRequires is explicitly unlocked (REQ-LOCK-PREREQ).
bool prerequisitesSatisfied(const std::vector<std::string>& unlockRequires) const;
// Display names (deduplicated, alphabetical) of output items of recipes in
// Ids (sorted alphabetically by display name) of the recipes in
// hypothetical.recipeIds that are not yet in m_unlockedRecipeIds.
std::vector<std::string> computeNewlyUnlockedItemNames(const UnlockedSets& hypothetical) const;
std::vector<std::string> computeNewlyUnlockedRecipeIds(const UnlockedSets& hypothetical) const;
EntityAdmin m_admin;
BeltSystem m_beltSystem;

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@@ -283,7 +283,7 @@ TEST_CASE("RecipeSchematic: reset keeps -1 recipes unlocked and their seed items
// Unlock dialog: newly-unlocked recipe preview (REQ-DEF-SCHEMATIC-DROP)
// ---------------------------------------------------------------------------
TEST_CASE("RecipeSchematic: newlyUnlockedItemNames is sorted, deduplicated, and empty for level-ups",
TEST_CASE("RecipeSchematic: newlyUnlockedRecipeIds is sorted, deduplicated, and empty for level-ups",
"[recipe_schematic]")
{
Simulation sim(loadConfig());
@@ -295,10 +295,11 @@ TEST_CASE("RecipeSchematic: newlyUnlockedItemNames is sorted, deduplicated, and
for (const SchematicChoiceOption& opt : sim.getPendingSchematicChoices())
{
// Strictly ascending implies sorted and deduplicated.
for (std::size_t j = 1; j < opt.newlyUnlockedItemNames.size(); ++j)
// Strictly ascending display names imply sorted and deduplicated.
for (std::size_t j = 1; j < opt.newlyUnlockedRecipeIds.size(); ++j)
{
CHECK(opt.newlyUnlockedItemNames[j - 1] < opt.newlyUnlockedItemNames[j]);
CHECK(toDisplayName(opt.newlyUnlockedRecipeIds[j - 1])
< toDisplayName(opt.newlyUnlockedRecipeIds[j]));
}
}
@@ -306,7 +307,7 @@ TEST_CASE("RecipeSchematic: newlyUnlockedItemNames is sorted, deduplicated, and
}
}
TEST_CASE("RecipeSchematic: newlyUnlockedItemNames matches recipes that actually become unlocked",
TEST_CASE("RecipeSchematic: newlyUnlockedRecipeIds matches recipes that actually become unlocked",
"[recipe_schematic]")
{
Simulation sim(loadConfig());
@@ -336,21 +337,22 @@ TEST_CASE("RecipeSchematic: newlyUnlockedItemNames matches recipes that actually
SimulationTestAccess::applySchematicChoice(sim, 0);
std::set<std::string> expectedNames;
std::vector<std::string> expected;
for (const RecipeDef& def : cfg.recipes.recipes)
{
if ((def.building == BuildingType::Miner || def.building == BuildingType::Assembler)
&& sim.isRecipeUnlocked(def.id) && unlockedBefore.count(def.id) == 0)
{
for (const RecipeOutput& out : def.outputs)
{
expectedNames.insert(toDisplayName(out.item));
}
expected.push_back(def.id);
}
}
const std::vector<std::string> expected(expectedNames.begin(), expectedNames.end());
std::sort(expected.begin(), expected.end(),
[](const std::string& lhs, const std::string& rhs)
{
return toDisplayName(lhs) < toDisplayName(rhs);
});
REQUIRE(choice.newlyUnlockedItemNames == expected);
REQUIRE(choice.newlyUnlockedRecipeIds == expected);
}
}

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@@ -13,6 +13,7 @@ SET(HDRS
${CMAKE_CURRENT_SOURCE_DIR}/ShipStatsPanel.h
${CMAKE_CURRENT_SOURCE_DIR}/SchematicChoiceDialog.h
${CMAKE_CURRENT_SOURCE_DIR}/RecipeSelectionDialog.h
${CMAKE_CURRENT_SOURCE_DIR}/RecipeTooltip.h
PARENT_SCOPE
)
@@ -30,5 +31,6 @@ SET(SRCS
${CMAKE_CURRENT_SOURCE_DIR}/ShipStatsPanel.cpp
${CMAKE_CURRENT_SOURCE_DIR}/SchematicChoiceDialog.cpp
${CMAKE_CURRENT_SOURCE_DIR}/RecipeSelectionDialog.cpp
${CMAKE_CURRENT_SOURCE_DIR}/RecipeTooltip.cpp
PARENT_SCOPE
)

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@@ -142,7 +142,7 @@ void MainWindow::handleEvent(std::shared_ptr<const SchematicChoicesAvailableEven
const double prevSpeed = m_gameWorldView->gameSpeed();
m_gameWorldView->setGameSpeed(0.0);
SchematicChoiceDialog dialog(event->choices, this);
SchematicChoiceDialog dialog(event->choices, m_sim->config().recipes, this);
dialog.exec();
std::shared_ptr<ApplySchematicChoiceCommand> command =

View File

@@ -12,6 +12,7 @@
#include "DisplayName.h"
#include "GameConfig.h"
#include "RecipesConfig.h"
#include "RecipeTooltip.h"
#include "ShipsConfig.h"
#include "Simulation.h"
@@ -25,39 +26,6 @@ QString itemLine(const std::string& itemId, int amount)
+ QStringLiteral(" ×") + QString::number(amount);
}
QString recipeTooltip(const RecipeDef& recipe)
{
QStringList lines;
lines << QObject::tr("Recipe: %1")
.arg(QString::fromStdString(toDisplayName(recipe.id)));
if (recipe.inputs.empty())
{
lines << QObject::tr("Inputs: none");
}
else
{
lines << QObject::tr("Inputs:");
for (const RecipeIngredient& ingredient : recipe.inputs)
{
lines << itemLine(ingredient.item, ingredient.amount);
}
}
lines << QObject::tr("Completion time: %1 s").arg(recipe.durationSeconds);
if (!recipe.outputs.empty())
{
lines << QObject::tr("Produces:");
for (const RecipeOutput& output : recipe.outputs)
{
lines << itemLine(output.item, output.amount);
}
}
return lines.join('\n');
}
QString shipTooltip(const ShipDef& def)
{
const QString name = QString::fromStdString(toDisplayName(def.id));
@@ -116,7 +84,7 @@ std::vector<RecipeSelectionOption> buildRecipeSelectionOptions(
}
options.push_back({recipe.id,
QString::fromStdString(toDisplayName(recipe.id)),
recipeTooltip(recipe)});
buildRecipeTooltip(recipe)});
}
}

52
src/ui/RecipeTooltip.cpp Normal file
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@@ -0,0 +1,52 @@
#include "RecipeTooltip.h"
#include <QObject>
#include <QStringList>
#include "DisplayName.h"
#include "RecipesConfig.h"
namespace
{
QString itemLine(const std::string& itemId, int amount)
{
return QStringLiteral(" ")
+ QString::fromStdString(toDisplayName(itemId))
+ QStringLiteral(" ×") + QString::number(amount);
}
} // namespace
QString buildRecipeTooltip(const RecipeDef& recipe)
{
QStringList lines;
lines << QObject::tr("Recipe: %1")
.arg(QString::fromStdString(toDisplayName(recipe.id)));
if (recipe.inputs.empty())
{
lines << QObject::tr("Inputs: none");
}
else
{
lines << QObject::tr("Inputs:");
for (const RecipeIngredient& ingredient : recipe.inputs)
{
lines << itemLine(ingredient.item, ingredient.amount);
}
}
lines << QObject::tr("Completion time: %1 s").arg(recipe.durationSeconds);
if (!recipe.outputs.empty())
{
lines << QObject::tr("Produces:");
for (const RecipeOutput& output : recipe.outputs)
{
lines << itemLine(output.item, output.amount);
}
}
return lines.join('\n');
}

11
src/ui/RecipeTooltip.h Normal file
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@@ -0,0 +1,11 @@
#pragma once
#include <QString>
struct RecipeDef;
// Builds the recipe info tooltip text (REQ-UI-SELECT-TOOLTIP): the recipe name,
// each input item name and quantity, the completion time, and the produced
// output item name and quantity. Shared by the recipe-selection dialog and the
// schematic choice dialog's "Unlocks recipes:" list so both render identically.
QString buildRecipeTooltip(const RecipeDef& recipe);

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@@ -3,11 +3,29 @@
#include <QHBoxLayout>
#include <QLabel>
#include <QPushButton>
#include <QStringList>
#include <QVBoxLayout>
#include "DisplayName.h"
#include "RecipeTooltip.h"
#include "RecipesConfig.h"
namespace
{
const RecipeDef* findRecipe(const RecipesConfig& recipes, const std::string& id)
{
for (const RecipeDef& recipe : recipes.recipes)
{
if (recipe.id == id) { return &recipe; }
}
return nullptr;
}
} // namespace
SchematicChoiceDialog::SchematicChoiceDialog(
const std::vector<SchematicChoiceOption>& options,
const RecipesConfig& recipes,
QWidget* parent)
: QDialog(parent)
, m_chosenIndex(0)
@@ -70,30 +88,33 @@ SchematicChoiceDialog::SchematicChoiceDialog(
typeLabel->setAlignment(Qt::AlignCenter);
cardLayout->addWidget(typeLabel);
QLabel* unlocksHeaderLabel = new QLabel(tr("Unlocks recipes for:"), card);
QLabel* unlocksHeaderLabel = new QLabel(tr("Unlocks recipes:"), card);
QFont unlocksHeaderFont = unlocksHeaderLabel->font();
unlocksHeaderFont.setBold(true);
unlocksHeaderLabel->setFont(unlocksHeaderFont);
unlocksHeaderLabel->setAlignment(Qt::AlignCenter);
cardLayout->addWidget(unlocksHeaderLabel);
QString unlocksText;
if (option.newlyUnlockedItemNames.empty())
if (option.newlyUnlockedRecipeIds.empty())
{
unlocksText = tr("None");
QLabel* noneLabel = new QLabel(tr("None"), card);
noneLabel->setAlignment(Qt::AlignCenter);
cardLayout->addWidget(noneLabel);
}
else
{
QStringList itemLines;
for (const std::string& itemName : option.newlyUnlockedItemNames)
for (const std::string& recipeId : option.newlyUnlockedRecipeIds)
{
itemLines << QString::fromStdString(itemName);
QLabel* recipeLabel = new QLabel(
QString::fromStdString(toDisplayName(recipeId)), card);
recipeLabel->setAlignment(Qt::AlignCenter);
if (const RecipeDef* def = findRecipe(recipes, recipeId))
{
recipeLabel->setToolTip(buildRecipeTooltip(*def));
}
cardLayout->addWidget(recipeLabel);
}
unlocksText = itemLines.join("\n");
}
QLabel* unlocksLabel = new QLabel(unlocksText, card);
unlocksLabel->setAlignment(Qt::AlignCenter);
cardLayout->addWidget(unlocksLabel);
}
QPushButton* selectButton = new QPushButton(tr("Select"), card);

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@@ -6,12 +6,15 @@
#include "SchematicChoiceOption.h"
struct RecipesConfig;
class SchematicChoiceDialog : public QDialog
{
Q_OBJECT
public:
SchematicChoiceDialog(const std::vector<SchematicChoiceOption>& options,
const RecipesConfig& recipes,
QWidget* parent = nullptr);
int getChosenIndex() const;