wrap UI strings with tr()
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@@ -289,7 +289,7 @@ public:
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layout->setContentsMargins(4, 4, 4, 4);
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layout->setSpacing(4);
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QPushButton* createBtn = new QPushButton("Create Blueprint", this);
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QPushButton* createBtn = new QPushButton(tr("Create Blueprint"), this);
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createBtn->setFixedHeight(36);
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layout->addWidget(createBtn);
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@@ -308,7 +308,7 @@ public:
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connect(createBtn, &QPushButton::clicked, this, [this]() {
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bool ok = false;
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const QString name = QInputDialog::getText(
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this, "Create Blueprint", "Blueprint name:",
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this, tr("Create Blueprint"), tr("Blueprint name:"),
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QLineEdit::Normal, QString(), &ok);
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if (!ok || name.trimmed().isEmpty()) { return; }
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@@ -398,7 +398,7 @@ ShipLayoutDialog::ShipLayoutDialog(const GameConfig* config,
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, m_removeButton(nullptr)
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, m_gridWidget(nullptr)
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{
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setWindowTitle("Configure Ship Layout");
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setWindowTitle(tr("Configure Ship Layout"));
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setModal(true);
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// Find the ship's layout grid.
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@@ -482,7 +482,7 @@ ShipLayoutDialog::ShipLayoutDialog(const GameConfig* config,
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this, &ShipLayoutDialog::onModuleButtonClicked);
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// Remove button.
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m_removeButton = new QPushButton("Remove", this);
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m_removeButton = new QPushButton(tr("Remove"), this);
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m_removeButton->setCheckable(true);
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m_removeButton->setFixedHeight(48);
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if (col > 0)
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@@ -513,8 +513,8 @@ ShipLayoutDialog::ShipLayoutDialog(const GameConfig* config,
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// Confirm / Cancel buttons.
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QHBoxLayout* bottomBar = new QHBoxLayout();
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QPushButton* confirmBtn = new QPushButton("Confirm", this);
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QPushButton* cancelBtn = new QPushButton("Cancel", this);
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QPushButton* confirmBtn = new QPushButton(tr("Confirm"), this);
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QPushButton* cancelBtn = new QPushButton(tr("Cancel"), this);
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bottomBar->addWidget(confirmBtn);
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bottomBar->addWidget(cancelBtn);
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rightLayout->addLayout(bottomBar);
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