Two fixes to the unlock-choice dialog and the item tooltip.
The dialog's cards set "QWidget { border: 1px solid gray; padding: 8px; }"
as their style sheet, which cascades to every descendant -- so each label
and each item icon of the recipe lines drawn on the card came out boxed.
Scoping the selector to the card by object name leaves the line alone.
The recipe line itself now takes two rows: the building chip and the recipe
name on the first, the cycle -- inputs, arrow, outputs, time -- on the
second. One row of icons, names and numbers ran too long to scan, and an
identity and a cycle read as different things. Where the spec names neither
a building nor a recipe, which is every other user of the line, the first
row is left out and nothing changes.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ne3mejABZoLWKLh8fgpM3x