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dota_factory/src/lib/ecs/system/ai/RetreatEvaluator.h
2026-06-15 09:16:56 +02:00

13 lines
305 B
C++

#pragma once
class EntityAdmin;
// Scores high (above all task behaviors) when the ship's health is below its
// retreat threshold, or when an enemy ship is within sensor range and the ship
// has no weapons to fight back with.
class RetreatEvaluator
{
public:
void evaluate(EntityAdmin& admin);
};