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dota_factory/src/ui/selection/StationContent.h

32 lines
743 B
C++

#pragma once
#include "entt/entity/entity.hpp"
#include "SelectionContent.h"
#include "SelectionContentFactory.h"
class BarRow;
class StatRow;
// The card for one selected defence station, player or enemy
// (REQ-UI-STATION-STATS-PANEL): its HP plus the combined damage, range and fire rate of
// the weapon modules mounted on it.
class StationContent : public SelectionContent
{
Q_OBJECT
public:
StationContent(const SelectionContext& context, const SelectionRequest& request,
QWidget* parent = nullptr);
protected:
void refreshRuntime() override;
private:
entt::entity m_entity;
BarRow* m_hpBar;
StatRow* m_damageRow;
StatRow* m_rangeRow;
StatRow* m_fireRateRow;
};