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dota_factory/src/lib/ecs/system/ai/DeliverScrapEvaluator.h
2026-06-15 09:16:56 +02:00

13 lines
287 B
C++

#pragma once
class EntityAdmin;
class BuildingSystem;
// Scores high only when the ship's cargo is full, and assigns the nearest
// SalvageBay as the delivery destination.
class DeliverScrapEvaluator
{
public:
void evaluate(EntityAdmin& admin, const BuildingSystem& buildings);
};