10 lines
274 B
C++
10 lines
274 B
C++
#pragma once
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#include "Event.h"
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// Emitted when the player presses the temporary-blueprint hotkey (REQ-UI-BLUEPRINT-TEMP).
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// Carries no payload: the blueprint is built from the current selection by the receiver.
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class TemporaryBlueprintRequestedEvent : public Event
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{
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};
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