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dota_factory/src/lib/ecs/system/ai/AdvanceEvaluator.h
2026-06-15 09:16:56 +02:00

12 lines
272 B
C++

#pragma once
class EntityAdmin;
// Baseline fallback: gives every ship a constant low score so there is always a
// winning behavior. The actual movement direction is decided by AdvanceExecutor.
class AdvanceEvaluator
{
public:
void evaluate(EntityAdmin& admin);
};