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dota_factory/bin/test/data/config/world.toml
2026-06-16 21:18:28 +02:00

42 lines
1.1 KiB
TOML

[world]
height_tiles = 60
refund_percentage = 75
starting_building_blocks = 100
scrap_despawn_seconds = 30
tile_size_m = 10
belt_speed_mps = 20
tunnel_max_distance_tiles = 10
departure_interval_seconds = 20
orbit_factor = 0.8
rally_orbit_radius_tiles = 5.0
[regions]
asteroid_width_tiles = 40
player_buffer_width_tiles = 10
contest_zone_width_tiles = 30
enemy_buffer_width_tiles = 15
[expansion]
columns_per_expansion_tiles = 10
cost_building_blocks = 200
[push]
push_expand_columns_tiles = 20
boss_advance_seconds = 60
[targeting]
target_score_formula = "1 / (1 + x)" # x = distance / max weapon range; higher = better, clamped to >=0
overclaim_penalty_formula = "max(0.5, 1 - 0.1*x)" # x = competing claim count; multiplies score, clamped to [0,1]
target_hysteresis = 0.10 # keep current target unless a challenger beats it by >10%
[waves]
threat_rate_formula = "x"
ship_level_formula = "1 + x / 10"
gap_min_seconds = 15
gap_max_seconds = 45
spawn_duration_seconds = 10
boss_countdown_seconds = 300
boss_threat_duration_seconds = 60
boss_quiet_before_seconds = 60
boss_quiet_after_seconds = 60