Files
dota_factory/src/lib/ecs/system/ai/StandbyExecutor.h

13 lines
345 B
C++

#pragma once
class EntityAdmin;
// Moves a standing-by ship toward the centroid of its other same-faction ships
// (its fleet) so it stays among allies that may need repair, falling back to its
// own defence stations and then to holding position when it has no allies.
class StandbyExecutor
{
public:
void execute(EntityAdmin& admin);
};