Arena re-run after the playtest-1 adjustments:
- spam-cruiser arena landed at par (default +9%) - the range buff alone
priced out the small-gun-spam meta, so revert railgun_m damage 16 -> 14
(range stays 80). The buff had regressed drone-swarm-vs-cruisers to
+47%, largely via a hit-count breakpoint (60 HP drone: 5 hits at
14 dmg, 4 at 16).
- battleship +30% / dreadnought +29% vs pure railgun_s fleets accepted
as reach-doctrine texture (the l gun's 130 m standoff working as
intended); repair kept at 4 HP/s (below par in-fight is the correct
price for free between-wave sustain).
Also corrects the playtest-1 record: it was two FULL playthroughs won in
~40 min each with cruisers only (not two pushes) - a 2.5-3x run-length
gap. Pacing knobs deliberately deferred to playtest 2, since those runs
predate the repair nerf and the l-gun siege range.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DyCu8vwChKMbLJQ3xosYEN