12 lines
244 B
C++
12 lines
244 B
C++
#pragma once
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#include <string>
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struct ShipIdentityComponent
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{
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std::string schematicId;
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// Scrap dropped on destruction, derived from the ship's as-built threat cost
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// at spawn time (REQ-RES-SCRAP-DROP).
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int scrapDrop = 0;
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};
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