69 lines
2.7 KiB
CMake
69 lines
2.7 KiB
CMake
SET(HDRS
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${HDRS}
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${CMAKE_CURRENT_SOURCE_DIR}/Simulation.h
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${CMAKE_CURRENT_SOURCE_DIR}/Command.h
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${CMAKE_CURRENT_SOURCE_DIR}/CommandManager.h
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${CMAKE_CURRENT_SOURCE_DIR}/CommandSerializer.h
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${CMAKE_CURRENT_SOURCE_DIR}/ReplayRecorder.h
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${CMAKE_CURRENT_SOURCE_DIR}/ReplayReader.h
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${CMAKE_CURRENT_SOURCE_DIR}/ReplayPlayer.h
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${CMAKE_CURRENT_SOURCE_DIR}/TickDriver.h
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${CMAKE_CURRENT_SOURCE_DIR}/BeltSlot.h
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${CMAKE_CURRENT_SOURCE_DIR}/BeltSystem.h
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${CMAKE_CURRENT_SOURCE_DIR}/Building.h
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${CMAKE_CURRENT_SOURCE_DIR}/BuildingConfig.h
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${CMAKE_CURRENT_SOURCE_DIR}/BuildingGrid.h
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${CMAKE_CURRENT_SOURCE_DIR}/ConstructionSystem.h
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${CMAKE_CURRENT_SOURCE_DIR}/DeconstructionSystem.h
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${CMAKE_CURRENT_SOURCE_DIR}/BuildingBuffers.h
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${CMAKE_CURRENT_SOURCE_DIR}/FactoryState.h
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${CMAKE_CURRENT_SOURCE_DIR}/FactoryQueries.h
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${CMAKE_CURRENT_SOURCE_DIR}/ProductionRules.h
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${CMAKE_CURRENT_SOURCE_DIR}/PlacementRules.h
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${CMAKE_CURRENT_SOURCE_DIR}/BuildingSystem.h
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${CMAKE_CURRENT_SOURCE_DIR}/EntityHitTest.h
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${CMAKE_CURRENT_SOURCE_DIR}/ShipLayout.h
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${CMAKE_CURRENT_SOURCE_DIR}/ShipLayoutBlueprint.h
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${CMAKE_CURRENT_SOURCE_DIR}/ShipStatsCalculator.h
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${CMAKE_CURRENT_SOURCE_DIR}/StateChecksum.h
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${CMAKE_CURRENT_SOURCE_DIR}/ThreatCostCalculator.h
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${CMAKE_CURRENT_SOURCE_DIR}/UnlockState.h
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${CMAKE_CURRENT_SOURCE_DIR}/WaveSystem.h
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PARENT_SCOPE
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)
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SET(SRCS
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${SRCS}
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${CMAKE_CURRENT_SOURCE_DIR}/Simulation.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/CommandManager.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/CommandSerializer.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/ReplayRecorder.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/ReplayReader.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/ReplayPlayer.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/TickDriver.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/BeltSlot.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/BeltSystem.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/BuildingConfig.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/BuildingGrid.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/ConstructionSystem.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/DeconstructionSystem.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/BuildingBuffers.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/FactoryQueries.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/ProductionRules.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/PlacementRules.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/BuildingSystem.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/EntityHitTest.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/ShipStatsCalculator.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/StateChecksum.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/ThreatCostCalculator.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/UnlockState.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/WaveSystem.cpp
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PARENT_SCOPE
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)
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set(LIB_INCLUDE_PATH
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${LIB_INCLUDE_PATH}
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${CMAKE_CURRENT_SOURCE_DIR}
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PARENT_SCOPE
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)
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