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dota_factory/src/lib/ecs/system/ai/DeliverScrapExecutor.h
2026-06-15 09:16:56 +02:00

13 lines
318 B
C++

#pragma once
class EntityAdmin;
class BuildingSystem;
// Moves a ship toward its delivery bay when DeliverScrap is the winning
// behavior. Never decrements cargo — SalvagerSystem performs the delivery.
class DeliverScrapExecutor
{
public:
void execute(EntityAdmin& admin, const BuildingSystem& buildings);
};