Implement REQ-UI-BLOCKS-TOOLTIP: an optional world.toml [world].building_blocks_tooltip, threaded into HeaderBar via a new const GameConfig* parameter and shown as the building blocks stock label's hover tooltip. Omitted when unset. Author the text in the app config and extend ConfigLoaderTest to cover the field. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01DZR44tA8sn4dPqDzAVXyps
62 lines
2.1 KiB
C++
62 lines
2.1 KiB
C++
#pragma once
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#include <vector>
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#include <QWidget>
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#include "ArtifactCountChangedEvent.h"
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#include "BossWaveUpdatedEvent.h"
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#include "BuildingBlocksChangedEvent.h"
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#include "EventHandler.h"
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#include "ExpansionCostChangedEvent.h"
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#include "GameConfig.h"
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#include "GameSpeedChangedEvent.h"
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#include "Tick.h"
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#include "TickAdvancedEvent.h"
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class QLabel;
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class QPushButton;
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class HeaderBar : public QWidget,
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public CombinedEventHandler<TickAdvancedEvent,
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BuildingBlocksChangedEvent,
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ExpansionCostChangedEvent,
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GameSpeedChangedEvent,
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BossWaveUpdatedEvent,
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ArtifactCountChangedEvent>
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{
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Q_OBJECT
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public:
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explicit HeaderBar(const GameConfig* config, QWidget* parent = nullptr);
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~HeaderBar() override;
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private slots:
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void onSpeedButton(int index);
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private:
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void handleEvent(std::shared_ptr<const TickAdvancedEvent> event) override;
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void handleEvent(std::shared_ptr<const BuildingBlocksChangedEvent> event) override;
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void handleEvent(std::shared_ptr<const ExpansionCostChangedEvent> event) override;
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void handleEvent(std::shared_ptr<const GameSpeedChangedEvent> event) override;
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void handleEvent(std::shared_ptr<const BossWaveUpdatedEvent> event) override;
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void handleEvent(std::shared_ptr<const ArtifactCountChangedEvent> event) override;
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// Refreshes the Expand button caption and enabled state from the current
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// expansion cost and building block stock (REQ-UI-EXPAND-BUTTON).
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void updateExpandButton();
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QLabel* m_timeLabel;
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QLabel* m_blocksLabel;
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QLabel* m_artifactsLabel;
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QLabel* m_bossLabel;
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QPushButton* m_expandButton;
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std::vector<QPushButton*> m_speedButtons;
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int m_blocks = 0;
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int m_expansionCost = 0;
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static const double kSpeeds[];
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static const int kSpeedCount;
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};
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