Files
dota_factory/src/lib/eventsystem/event/ArtifactCountChangedEvent.h

11 lines
276 B
C++

#pragma once
#include "Event.h"
// Fired when the collected artifact count changes. Carries no payload —
// subscribers re-read Simulation::getArtifactCount(), and the win count from
// world.artifacts.artifactWinCount.
class ArtifactCountChangedEvent : public Event
{
};