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dota_factory/src/lib/ecs/system/ai/DeliverScrapEvaluator.h

14 lines
288 B
C++

#pragma once
#include "FactoryQueries.h"
class EntityAdmin;
// Scores high only when the ship's cargo is full, and assigns the nearest
// SalvageBay as the delivery destination.
class DeliverScrapEvaluator
{
public:
void evaluate(EntityAdmin& admin, const FactoryState& state);
};