Files
dota_factory/src/lib/eventsystem/event/TemporaryBlueprintRequestedEvent.h

10 lines
274 B
C++

#pragma once
#include "Event.h"
// Emitted when the player presses the temporary-blueprint hotkey (REQ-UI-BLUEPRINT-TEMP).
// Carries no payload: the blueprint is built from the current selection by the receiver.
class TemporaryBlueprintRequestedEvent : public Event
{
};