14 lines
244 B
C++
14 lines
244 B
C++
#pragma once
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#include <optional>
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#include <QVector2D>
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#include "BuildingId.h"
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struct SalvageBehaviorComponent
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{
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std::optional<QVector2D> scrapTarget;
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BuildingId deliveryBay; // kInvalidBuildingId until assigned at a salvage bay
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};
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