62 lines
2.2 KiB
C++
62 lines
2.2 KiB
C++
#pragma once
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#include <optional>
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#include <string>
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#include <vector>
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#include <QDialog>
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#include <QString>
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#include "BuildingType.h"
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#include "RecipeLineRow.h"
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struct GameConfig;
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class BuildingIconCache;
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class ItemIconCache;
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class Simulation;
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class QPushButton;
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// One selectable entry in the recipe/schematic selection dialog
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// (REQ-UI-SELECT-BUTTON). The "(None)" entry uses an empty id.
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struct RecipeSelectionOption
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{
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std::string id;
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QString caption;
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// What the option makes, drawn beneath its caption on the button
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// (REQ-UI-SELECT-OPTIONS). Empty for the "(None)" option, which is a caption alone.
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// A ship schematic fills the inputs and the time and leaves the outputs empty: a
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// ship is not an item and has no icon, so the caption is what it produces.
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RecipeLineRow::Spec line;
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};
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// Builds the lock-aware list of selectable options for a production building
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// of the given type, with display captions and recipe lines
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// (REQ-UI-SELECT-BUTTON, REQ-UI-SELECT-OPTIONS). The first entry is always a
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// "(None)" option with an empty id. Shared by the selection dialog and the
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// panel selection button so both render identical captions, and
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// usable for construction sites which have no Building yet (REQ-BLD-SITE-CONFIG).
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std::vector<RecipeSelectionOption> buildRecipeSelectionOptions(
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BuildingType type, Simulation& sim, const GameConfig& config);
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// Modal dialog listing the options in one vertical column (REQ-UI-SELECT-OPTIONS). The
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// game is paused by the caller while it is open. Clicking an option selects it
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// and closes the dialog; dismissing it (close/Esc) leaves no choice.
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class RecipeSelectionDialog : public QDialog
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{
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Q_OBJECT
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public:
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// The icon caches draw each option's recipe line (REQ-UI-ITEM-ICON). Not owned.
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RecipeSelectionDialog(const std::vector<RecipeSelectionOption>& options,
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const QString& title, ItemIconCache* itemIcons,
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BuildingIconCache* buildingIcons, QWidget* parent = nullptr);
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std::optional<std::string> getChosenId() const;
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private:
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void onOptionClicked(int index);
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std::vector<std::string> m_optionIds;
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std::optional<std::string> m_chosenId;
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};
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