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dota_factory/bin/config/ships.toml

102 lines
1.6 KiB
TOML

[[ship]]
id = "interceptor"
available_from_start = true
[ship.blueprint]
materials = [{item = "iron_ingot", amount = 3}, {item = "circuit_board", amount = 1}]
player_production_level = 3
[ship.threat]
cost_formula = "5 + 1*x"
[ship.health]
hp_formula = "40 + 5*x"
[ship.movement]
speed_formula = "200 + 5*x"
[ship.combat]
damage_formula = "10 + 2*x"
attack_range_formula = "150"
attack_rate_formula = "2.0"
[ship.loot]
scrap_drop = 2
[[ship]]
id = "destroyer"
available_from_start = true
[ship.blueprint]
materials = [{item = "iron_ingot", amount = 5}, {item = "circuit_board", amount = 2}]
player_production_level = 5
[ship.threat]
cost_formula = "10 + 2*x"
[ship.health]
hp_formula = "120 + 15*x"
[ship.movement]
speed_formula = "120"
[ship.combat]
damage_formula = "12 + 2*x"
attack_range_formula = "250"
attack_rate_formula = "1.0"
[ship.loot]
scrap_drop = 4
[[ship]]
id = "salvage_ship"
available_from_start = true
[ship.blueprint]
materials = [{item = "iron_ingot", amount = 4}]
player_production_level = 3
[ship.threat]
cost_formula = "0"
[ship.health]
hp_formula = "40 + 4*x"
[ship.movement]
speed_formula = "110"
[ship.salvage]
collection_range = 50
cargo_capacity = 10
[ship.loot]
scrap_drop = 2
[[ship]]
id = "repair_ship"
available_from_start = false
[ship.blueprint]
materials = [{item = "iron_ingot", amount = 4}, {item = "circuit_board", amount = 2}]
player_production_level = 3
[ship.threat]
cost_formula = "0"
[ship.health]
hp_formula = "60 + 5*x"
[ship.movement]
speed_formula = "130"
[ship.repair]
repair_rate_formula = "5 + x"
repair_range_formula = "80"
[ship.loot]
scrap_drop = 2