15 lines
291 B
C++
15 lines
291 B
C++
#pragma once
|
|
|
|
#include <optional>
|
|
|
|
#include <QVector2D>
|
|
|
|
#include "BuildingId.h"
|
|
|
|
struct SalvageBehaviorComponent
|
|
{
|
|
std::optional<QVector2D> scrapTarget;
|
|
BuildingId deliveryBay; // kInvalidBuildingId until assigned at a salvage bay
|
|
float maxCollectionRange_tiles = 0.0f;
|
|
};
|